Rust Data

rustdata.spaceservers193.29.139.147:28101.ipynb

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Offline 193.29.139.147:28100 checked 43d ago

AGENTHARNESS

moddedcarbon

Connect

srv = rust.server("193.29.139.147:28101")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,493 # no region published
last wipe 43d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 16 Sep, 09:36 UTC43d ago 0 NaN running 0
1 Tue 15 Sep, 18:17 UTC44d ago 0 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
CraggyIsland
size
–
seed
–

Server

srv.info()
address
193.29.139.147:28100
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 09:36 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average33/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average65/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average20/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average67/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average267/310

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does AGENTHARNESS rank?

Rank #15,493 on seven-day player hours for AGENTHARNESS, within the top – of all ranked servers.

How full does AGENTHARNESS run?

Offline now for AGENTHARNESS, with the last sample 43 days 13 hours ago.

About the server

What is the Rust version on AGENTHARNESS?

Version Rust network protocol 2633 and build 162929 on Linux is reported by AGENTHARNESS. Joining needs the same protocol on your game; Steam handles the update.

How reliable is AGENTHARNESS, and is it up?

AGENTHARNESS is offline at this refresh; the last response came 43 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 15 September 2026.

Which location does AGENTHARNESS run from?

No region is published by AGENTHARNESS. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 193.29.139.147:28100.

Settings and map

Which settings and rules does AGENTHARNESS run?

The name AGENTHARNESS carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.

Wipes and dates

On what schedule does AGENTHARNESS wipe?

The record for AGENTHARNESS holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 43 days 13 hours ago.

What is wipe day on AGENTHARNESS like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain AGENTHARNESS?

On Rust Data, AGENTHARNESS appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on AGENTHARNESS hold?

The game's server browser reads these tags from AGENTHARNESS: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into AGENTHARNESS?

The manual route: launch Rust, F1, then client.connect 193.29.139.147:28100. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs162929
Build Recorded game build: 162929.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,901 players 11,757 servers online