Rust Data

rustdata.spaceservers193.56.116.85:28016.ipynb

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Offline 193.56.116.85:28015 checked 5d ago

My Rust server | Powered by AMP

moddedoxide

Connect

srv = rust.server("193.56.116.85:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.56.116.85:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 09:26 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Rust server | Powered by AMP rank?

Rank #15,338 on seven-day player hours for My Rust server | Powered by AMP, within the top 69% of all ranked servers.

What population does My Rust server | Powered by AMP carry?

Offline now for My Rust server | Powered by AMP, with the last sample 5 days 10 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does My Rust server | Powered by AMP run?

Rust network protocol 2635 and build 167781 on Windows is what My Rust server | Powered by AMP runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust server | Powered by AMP, and is it up?

Offline now for My Rust server | Powered by AMP, last seen 5 days 10 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. Rust Data logged it first on 23 October 2026.

Where does My Rust server | Powered by AMP sit?

For My Rust server | Powered by AMP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 193.56.116.85:28015 is its address.

Rules, settings, map

Which rules apply on My Rust server | Powered by AMP, and what settings?

The name My Rust server | Powered by AMP carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has My Rust server | Powered by AMP selected?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

Wipes and dates

When does My Rust server | Powered by AMP wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days ago.

Lists and tags

Which Rust Data filters and lists contain My Rust server | Powered by AMP?

These Rust Data lists include My Rust server | Powered by AMP: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to My Rust server | Powered by AMP?

The manual route: launch Rust, F1, then client.connect 193.56.116.85:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,841 players 11,709 servers online