Rust Data

rustdata.spaceservers193.81.122.89:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 193.81.122.89:28015 checked 19d ago

greenpool.dev

moddedoxide

Connect

srv = rust.server("193.81.122.89:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,812 # top 72%
last wipe 27d ago # no schedule published
next wipe 7d 4h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct8 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 4hThu 5 Nov, 19:00 UTCFW force wipe
135d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:13 UTC FW27d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
193.81.122.89:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:13 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average172/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average133/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average48/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average242/700

Quick answers

From the figures on this page.

Population

How does greenpool.dev compare in the rankings?

Over the last seven days greenpool.dev sits at #15,812 on player hours, in the top 72% of ranked servers.

How full does greenpool.dev run?

Offline now for greenpool.dev, with the last sample 19 days 18 hours ago.

About the server

What is the Rust version on greenpool.dev?

Rust network protocol 2634 and build 166652 on Linux is what greenpool.dev runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is greenpool.dev, and is it up?

greenpool.dev is offline at this refresh; the last response came 19 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 25 September 2026.

Which location does greenpool.dev run from?

There is no region published for greenpool.dev. Rust Data does not look up where the machine stands; it shows where a server says it is. 193.81.122.89:28015 is its address.

Settings and map

What rules and settings are recorded for greenpool.dev?

You will not find a gather rate in the string greenpool.dev. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has greenpool.dev loaded?

A procedural map runs on greenpool.dev, generated by the game.

Wipe data

On what schedule does greenpool.dev wipe?

A single wipe each month, the force wipe, is all greenpool.dev does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 20 hours ago, and that is the one in play.

What is wipe day on greenpool.dev like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags and filters

Which lists on Rust Data hold greenpool.dev, and which filters?

On Rust Data, greenpool.dev appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on greenpool.dev?

Read by the game's server browser, the tags greenpool.dev publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join greenpool.dev?

In Rust, F1 opens the console: type client.connect 193.81.122.89:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,642 players 11,835 servers online