Rust Data

rustdata.spaceservers194.104.94.253:28027.ipynb

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Offline 194.104.94.253:28025 checked 9d ago

Snezha NPC Test 10 Players

moddedcarbon

Connect

srv = rust.server("194.104.94.253:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,020 # top 59%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct20 Oct23 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
194.104.94.253:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 11:59 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average190/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average26/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average29/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average281/700

Quick answers

From the figures on this page.

Player counts

What position does Snezha NPC Test 10 Players take in the server rankings?

Rank #13,020 on seven-day player hours for Snezha NPC Test 10 Players, within the top 59% of all ranked servers.

How full does Snezha NPC Test 10 Players run?

The current row shows Snezha NPC Test 10 Players offline; the last response was 9 days 16 hours ago.

Server data

What is the Rust version on Snezha NPC Test 10 Players?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Snezha NPC Test 10 Players. Steam updates your game for you, but the protocol must match to join.

How reliable is Snezha NPC Test 10 Players, and is it online now?

The latest sample has Snezha NPC Test 10 Players offline, with a last sighting 9 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 12 October 2026.

In which location is Snezha NPC Test 10 Players hosted?

No region is published by Snezha NPC Test 10 Players. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 194.104.94.253:28025 is its address.

Map and rules

Which rules apply on Snezha NPC Test 10 Players, and what settings?

You will not find a gather rate in the string Snezha NPC Test 10 Players. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has Snezha NPC Test 10 Players loaded?

The game generates its map: procedural, on Snezha NPC Test 10 Players.

Wipe schedule

On what schedule does Snezha NPC Test 10 Players wipe?

A rhythm cannot be read from the wipes of Snezha NPC Test 10 Players on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days 1 hours ago.

Tags and filters

Which Rust Data filters and lists contain Snezha NPC Test 10 Players?

The Rust Data lists that Snezha NPC Test 10 Players fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Snezha NPC Test 10 Players hold?

Read by the game's server browser, the tags Snezha NPC Test 10 Players publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Snezha NPC Test 10 Players?

The manual route: launch Rust, F1, then client.connect 194.104.94.253:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,645 players 11,830 servers online