Offline 194.147.90.139:28015 checked 12h ago
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
Connect
srv = rust.server("194.147.90.139:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 17 Sep, 18:13 UTC41d ago | 14 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1337
- map
- Procedural Map
- size
- 6000
- seed
- 1337
Server
srv.info()- address
- 194.147.90.139:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 10:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 110/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 148/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 33/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 61/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 27/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 40/100 |
Quick answers
From the figures on this page.
Population data
How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP compare in the rankings?
Player hours over seven days put HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at #1,450, in the top 7% of the ranked set.
How many players does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hold at once?
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP returns no live count at this refresh, having last been seen 12 hours ago. Over the last seven days it averaged 5 players and peaked at 16.
Server data
How well does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP perform?
The 48-hour average is 74 server fps, with a low of 56. Buildings, deployables and all else in the world took the count as high as 209,938 entities. The memory field tops out at 5,007 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Version Rust network protocol 2635 and build 168909 on Linux is reported by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. The protocol has to match before you can join, and Steam does the updating.
How reliable is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, and is it online now?
Offline now for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, last seen 12 hours ago. A restart about 37 hours ago is what its reported uptime implies. Uptime of 95% across the last 7 full days: 159 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hosted?
For HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.147.90.139:28015.
Settings and map
Which rules apply on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, and what settings?
No gather rate appears in the name: HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP selected?
Size 6,000, seed 1337: the procedural map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe, and on what schedule?
Too few wipes are on record for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 47 hours ago.
On HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, what happens on wipe day?
The average peak over recent wipes is 14 players. The crowd on the latest wipe topped out 18 hours after it began.
Lists and tags
Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appear among Rust Data lists and filters?
On Rust Data, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hold?
These tags are published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
The manual route: launch Rust, F1, then client.connect 194.147.90.139:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.