Rust Data

rustdata.spaceservers194.147.90.139:28017.ipynb

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Offline 194.147.90.139:28015 checked 12h ago

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

moddedcarbonpve

Connect

srv = rust.server("194.147.90.139:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 5 # peak 16
rank #1,450 # top 7%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0018:0000:0007:0013:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510011:0018:0000:0007:0013:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak14players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 17 Sep, 18:13 UTC41d ago 14 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
map
Procedural Map
size
6000
seed
1337
Open on RustMaps

Server

srv.info()
address
194.147.90.139:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 10:28 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
СЕРВЕР ПЕРЕЕХАЛ! Весь прогресс сохранён на новом сервере. Нажмите F1 и введите: connect 185.185.56.59:28015

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average110/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average148/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average33/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average61/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average27/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average40/100

Quick answers

From the figures on this page.

Population data

How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP compare in the rankings?

Player hours over seven days put HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at #1,450, in the top 7% of the ranked set.

How many players does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hold at once?

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP returns no live count at this refresh, having last been seen 12 hours ago. Over the last seven days it averaged 5 players and peaked at 16.

Server data

How well does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP perform?

The 48-hour average is 74 server fps, with a low of 56. Buildings, deployables and all else in the world took the count as high as 209,938 entities. The memory field tops out at 5,007 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Version Rust network protocol 2635 and build 168909 on Linux is reported by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. The protocol has to match before you can join, and Steam does the updating.

How reliable is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, and is it online now?

Offline now for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, last seen 12 hours ago. A restart about 37 hours ago is what its reported uptime implies. Uptime of 95% across the last 7 full days: 159 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hosted?

For HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.147.90.139:28015.

Settings and map

Which rules apply on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, and what settings?

No gather rate appears in the name: HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP selected?

Size 6,000, seed 1337: the procedural map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe, and on what schedule?

Too few wipes are on record for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 47 hours ago.

On HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, what happens on wipe day?

The average peak over recent wipes is 14 players. The crowd on the latest wipe topped out 18 hours after it began.

Lists and tags

Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appear among Rust Data lists and filters?

On Rust Data, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hold?

These tags are published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The manual route: launch Rust, F1, then client.connect 194.147.90.139:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,885 players 11,698 servers online