Rust Data

rustdata.spaceservers194.147.90.83:35301.ipynb

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Offline 194.147.90.83:35300 checked 28d ago

[TEST] Snow-Project 308

moddedoxide

Connect

srv = rust.server("194.147.90.83:35301")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak –
rank #14,354 # top 60%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 36542
Map of [TEST] Snow-Project 308
map
Procedural Map
size
1000
seed
36542
Open on RustMaps

Server

srv.info()
address
194.147.90.83:35300
region
– · eu2
max players
20
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 23:46 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average36/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average43/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population data

What position does [TEST] Snow-Project 308 take in the server rankings?

Player hours over seven days put [TEST] Snow-Project 308 at #14,354, in the top 60% of the ranked set.

How full does [TEST] Snow-Project 308 run?

[TEST] Snow-Project 308 returns no live count at this refresh, having last been seen 28 days ago.

Server facts

Which Rust version is [TEST] Snow-Project 308 on?

Rust network protocol 2617 and build 140534 on Windows is what [TEST] Snow-Project 308 runs. The protocol has to match before you can join, and Steam does the updating.

Is [TEST] Snow-Project 308 up, and what does its uptime show?

The latest sample has [TEST] Snow-Project 308 offline, with a last sighting 28 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 30 September 2026.

Which location does [TEST] Snow-Project 308 run from?

For [TEST] Snow-Project 308, no region is published; the region code is eu2. Rust Data does not look up where the machine stands; it shows where a server says it is. 194.147.90.83:35300 is its address.

Map and rules

What rules and settings are recorded for [TEST] Snow-Project 308?

You will not find a gather rate in the string [TEST] Snow-Project 308. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.

Which map has [TEST] Snow-Project 308 selected?

The game generates the map on [TEST] Snow-Project 308: procedural, size 1,000, seed 36542. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does [TEST] Snow-Project 308 wipe, and on what schedule?

The record for [TEST] Snow-Project 308 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days 1 hours ago.

Tags, lists

Where does [TEST] Snow-Project 308 appear among Rust Data lists and filters?

On Rust Data, [TEST] Snow-Project 308 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on [TEST] Snow-Project 308 hold?

Read by the game's server browser, the tags [TEST] Snow-Project 308 publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2617 (Protocol): The server speaks protocol 2617, so match your game version; cs140534 (Build): The server runs build 140534; ptrak (Networking): Standard network layer for Rust: RakNet; $reu2 (Region code): The row gives eu2 as its region code; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to [TEST] Snow-Project 308?

The manual route: launch Rust, F1, then client.connect 194.147.90.83:35300. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2617
Protocol The server speaks protocol 2617, so match your game version.
cs140534
Build The server runs build 140534.
ptrak
Networking Standard network layer for Rust: RakNet.
$reu2
Region code The row gives eu2 as its region code.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,403 players 11,694 servers online