Online EU 194.164.91.50:28025 checked 10m ago
[EU] TCS PvE | Vanilla | Friendly
Connect
srv = rust.server("194.164.91.50:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 45 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:22 UTC FW27d ago | 10 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4300 · seed 1125525090
- map
- Procedural Map
- size
- 4300
- seed
- 1125525090
Server
srv.info()- address
- 194.164.91.50:28025
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:22 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 38/200 |
| 1 | [PVE]Тихая гавань|Ивенты|На классике | EU · groups of 20+ · monthly · 13 on average | 22/50 |
| 2 | [EU] RustID Pure PvE | No Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 10 on average | 15/150 |
| 3 | Rust4Noobs | PvE | No decay Monthly | No BP Wipe | EU · groups of 100+ · monthly · 9 on average | 12/100 |
| 4 | [RU][PVE] Big mother family [classic] | EU · groups of 8+ · monthly · 7 on average | 10/40 |
| 5 | Wastelands Noob Friendly PvE [EU] | EU · groups of 8+ · monthly · 7 on average | 11/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [EU] TCS PvE | Vanilla | Friendly rank?
On seven-day player hours [EU] TCS PvE | Vanilla | Friendly is #2,303 overall and #887 in Europe, inside the top 10% of all ranked servers.
What population does [EU] TCS PvE | Vanilla | Friendly carry?
Current row: 0 players on [EU] TCS PvE | Vanilla | Friendly, against 50 slots. Over the last seven days it averaged 2 players and peaked at 9. Peak hour in the last 48 hours: 20:00 UTC, mean 6 players.
Server facts
How smoothly does [EU] TCS PvE | Vanilla | Friendly run?
Server fps over the last 48 hours averages 30; the floor is 13. The entity count peaked at 124,753, covering buildings, deployables and the rest of the world. The memory field tops out at 4,180 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [EU] TCS PvE | Vanilla | Friendly on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU] TCS PvE | Vanilla | Friendly. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [EU] TCS PvE | Vanilla | Friendly, and is it online now?
Online is the state at the latest refresh for [EU] TCS PvE | Vanilla | Friendly. A restart about 16 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [EU] TCS PvE | Vanilla | Friendly hosted?
With its EU tag, [EU] TCS PvE | Vanilla | Friendly lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.164.91.50:28025.
Rules, settings, map
What rules and settings are recorded for [EU] TCS PvE | Vanilla | Friendly?
The name [EU] TCS PvE | Vanilla | Friendly carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. It is a community server, and the browser files it under Community. Plugins installed: Oxide. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has [EU] TCS PvE | Vanilla | Friendly loaded?
[EU] TCS PvE | Vanilla | Friendly runs a procedural map of size 4,300 with seed 1125525090, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does [EU] TCS PvE | Vanilla | Friendly wipe, and on what schedule?
A single wipe each month, the force wipe, is all [EU] TCS PvE | Vanilla | Friendly does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 22 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on [EU] TCS PvE | Vanilla | Friendly like?
Recent wipes averaged 10 players at their peak. The crowd on the latest wipe topped out 45 hours after it began.
Tags and filters
Where does [EU] TCS PvE | Vanilla | Friendly appear among Rust Data lists and filters?
The Rust Data lists that [EU] TCS PvE | Vanilla | Friendly fits are: EU Rust servers, Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [EU] TCS PvE | Vanilla | Friendly hold?
These tags are published by [EU] TCS PvE | Vanilla | Friendly and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join [EU] TCS PvE | Vanilla | Friendly?
In Rust, F1 opens the console: type client.connect 194.164.91.50:28025. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://www.tcsgames.com.
