Offline 194.32.107.155:20110 checked 5d ago
GlobalGameID
Connect
srv = rust.server("194.32.107.155:20111")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1337
- map
- Procedural Map
- size
- 3000
- seed
- 1337
Server
srv.info()- address
- 194.32.107.155:20110
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 14:13 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 162/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 96/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 234/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349/350 |
Quick answers
From the figures on this page.
Player counts
How does GlobalGameID compare in the rankings?
Rank #15,327 on seven-day player hours for GlobalGameID, within the top 69% of all ranked servers.
How full does GlobalGameID run?
Offline now for GlobalGameID, with the last sample 5 days 19 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does GlobalGameID run?
Version Rust network protocol 2633 and build 163794 on Windows is reported by GlobalGameID. Joining needs the same protocol on your game; Steam handles the update.
How reliable is GlobalGameID, and is it up?
Offline now for GlobalGameID, last seen 5 days 19 hours ago. Uptime of 28% across the last 7 full days: 47 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.
In which location is GlobalGameID hosted?
No region is published by GlobalGameID. Rust Data does not look up where the machine stands; it shows where a server says it is. 194.32.107.155:20110 is its address.
Map and rules
Which rules apply on GlobalGameID, and what settings?
You will not find a gather rate in the string GlobalGameID. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has GlobalGameID selected?
Size 3,000, seed 1337: the procedural map on GlobalGameID, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does GlobalGameID wipe, and on what schedule?
A rhythm cannot be read from the wipes of GlobalGameID on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 43 days 3 hours ago.
Tags, lists
Which lists on Rust Data hold GlobalGameID, and which filters?
The Rust Data lists that GlobalGameID fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on GlobalGameID?
The game's server browser reads these tags from GlobalGameID: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to GlobalGameID?
The manual route: launch Rust, F1, then client.connect 194.32.107.155:20110. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.