Offline 194.32.107.161:20110 checked 5d ago
GlobalGameID plugin test — rust release
Connect
srv = rust.server("194.32.107.161:20111")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1337
- map
- Procedural Map
- size
- 3000
- seed
- 1337
Server
srv.info()- address
- 194.32.107.161:20110
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 18:03 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 167/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 70/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Population
How does GlobalGameID plugin test — rust release compare in the rankings?
Over the last seven days GlobalGameID plugin test — rust release sits at #15,318 on player hours, in the top 69% of ranked servers.
How full does GlobalGameID plugin test — rust release run?
Offline now for GlobalGameID plugin test — rust release, with the last sample 5 days 14 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on GlobalGameID plugin test — rust release?
The build is Rust network protocol 2633 and build 163794 on Linux, run by GlobalGameID plugin test — rust release. Steam updates your game for you, but the protocol must match to join.
Is GlobalGameID plugin test — rust release up, and what does its uptime show?
The latest sample has GlobalGameID plugin test — rust release offline, with a last sighting 5 days 14 hours ago. 47 of 168 hours up over the last 7 full days, or 28%. The first row Rust Data holds for it is dated 16 September 2026.
Which location does GlobalGameID plugin test — rust release run from?
For GlobalGameID plugin test — rust release, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.32.107.161:20110.
Map and rules
Which rules apply on GlobalGameID plugin test — rust release, and what settings?
You will not find a gather rate in the string GlobalGameID plugin test — rust release. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has GlobalGameID plugin test — rust release selected?
The game generates the map on GlobalGameID plugin test — rust release: procedural, size 3,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does GlobalGameID plugin test — rust release wipe, and on what schedule?
The record for GlobalGameID plugin test — rust release holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 42 days 18 hours ago.
Tags and filters
Which lists on Rust Data hold GlobalGameID plugin test — rust release, and which filters?
On Rust Data, GlobalGameID plugin test — rust release appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on GlobalGameID plugin test — rust release hold?
Read by the game's server browser, the tags GlobalGameID plugin test — rust release publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join GlobalGameID plugin test — rust release?
The manual route: launch Rust, F1, then client.connect 194.32.107.161:20110. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.