Offline 194.44.21.10:28505 checked 1d ago
Survival and Dead
Connect
srv = rust.server("194.44.21.10:28506")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 18:20 UTC20d ago | 1 | NaN | running | 1 |
| 1 | Fri 2 Oct, 17:22 UTC27d ago | 1 | held half | 6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 194.44.21.10:28505
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 18:20 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 144/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 198/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 83/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 227/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 346/350 |
Quick answers
From the figures on this page.
Population data
What position does Survival and Dead take in the server rankings?
Rank #11,116 on seven-day player hours for Survival and Dead, within the top 50% of all ranked servers.
What population does Survival and Dead carry?
Offline now for Survival and Dead, with the last sample 43 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 1 players.
Server data
Which Rust version is Survival and Dead on?
Rust network protocol 2635 and build 168909 on Windows is what Survival and Dead runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Survival and Dead, and is it online now?
Survival and Dead is offline at this refresh; the last response came 43 hours ago. Over the last 7 full days the hours up number 4 of 168, 2%. The first row Rust Data holds for it is dated 15 September 2026.
Which location does Survival and Dead run from?
For Survival and Dead, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 194.44.21.10:28505 is its address.
Rules, settings, map
Which settings and rules does Survival and Dead run?
No gather rate appears in the name: Survival and Dead. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has Survival and Dead loaded?
Survival and Dead runs a procedural map, which the game generates.
Wipe data
When does Survival and Dead wipe, and on what schedule?
Too few wipes are on record for Survival and Dead to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 20 days 23 hours ago.
What is wipe day on Survival and Dead like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Where does Survival and Dead appear among Rust Data lists and filters?
The Rust Data lists that Survival and Dead fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Survival and Dead hold?
The game's server browser reads these tags from Survival and Dead: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Survival and Dead?
In Rust, F1 opens the console: type client.connect 194.44.21.10:28505. Launch Rust on this page does the same by opening the game through Steam and connecting.