Offline 194.44.26.171:28025 checked 2d ago
My Local Rust 2
Connect
srv = rust.server("194.44.26.171:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 194.44.26.171:28025
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 11:28 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 244/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does My Local Rust 2 rank?
Rank #15,341 on seven-day player hours for My Local Rust 2, within the top 69% of all ranked servers.
How full does My Local Rust 2 run?
The current row shows My Local Rust 2 offline; the last response was 2 days 5 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on My Local Rust 2?
The build is Rust network protocol 2634 and build 167781 on Windows, run by My Local Rust 2. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Local Rust 2, and is it online now?
My Local Rust 2 is offline at this refresh; the last response came 2 days 5 hours ago. Uptime of 0% across the last 1 full day: 0 hours of 24. Its earliest recorded date in Rust Data is 27 October 2026.
Which location does My Local Rust 2 run from?
No region is published by My Local Rust 2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 194.44.26.171:28025.
Map and rules
What rules and settings are recorded for My Local Rust 2?
The name My Local Rust 2 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.
What is the map on My Local Rust 2?
A procedural map runs on My Local Rust 2, generated by the game.
Wipes and dates
On what schedule does My Local Rust 2 wipe?
A rhythm cannot be read from the wipes of My Local Rust 2 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 5 hours ago.
Tags and filters
Which lists on Rust Data hold My Local Rust 2, and which filters?
The Rust Data lists that My Local Rust 2 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on My Local Rust 2?
The game's server browser reads these tags from My Local Rust 2: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into My Local Rust 2?
Enter client.connect 194.44.26.171:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.