Offline 194.46.57.73:28015 checked 3d ago
Hive dev - party
Connect
srv = rust.server("194.46.57.73:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 20:40 UTC22d ago | 2 | NaN | running | 2 |
| 1 | Mon 5 Oct, 05:34 UTC23d ago | 3 | NaN | 0.6 days | 0 |
| 2 | Sun 4 Oct, 23:12 UTC23d ago | 3 | NaN | 0.3 days | 0 |
| 3 | Sun 4 Oct, 16:07 UTC24d ago | 3 | NaN | 0.3 days | 0 |
| 4 | Sun 4 Oct, 06:33 UTC24d ago | 3 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1337- map
- Custom Map
- size
- 3000
- seed
- 1337
Server
srv.info()- address
- 194.46.57.73:28015
- region
- –
- max players
- 16
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 23:57 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population data
What position does Hive dev - party take in the server rankings?
Player hours over seven days put Hive dev - party at #15,323, in the top 69% of the ranked set.
How many players does Hive dev - party hold at once?
Hive dev - party returns no live count at this refresh, having last been seen 3 days 13 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on Hive dev - party?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Hive dev - party. The protocol has to match before you can join, and Steam does the updating.
How reliable is Hive dev - party, and is it up?
Hive dev - party is offline at this refresh; the last response came 3 days 13 hours ago. Uptime of 61% across the last 7 full days: 103 hours of 168. The first row Rust Data holds for it is dated 3 October 2026.
Where does Hive dev - party sit?
No region is published by Hive dev - party. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.46.57.73:28015.
Settings and map
Which rules apply on Hive dev - party, and what settings?
You will not find a gather rate in the string Hive dev - party. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on Hive dev - party?
Size 3,000, seed 1337: the procedural map on Hive dev - party, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe data
On what schedule does Hive dev - party wipe?
Hive dev - party wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 20 hours ago.
On Hive dev - party, what happens on wipe day?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold Hive dev - party, and which filters?
On Rust Data, Hive dev - party appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Hive dev - party?
These tags are published by Hive dev - party and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): The server lists 16 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Hive dev - party?
Enter client.connect 194.46.57.73:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.