Rust Data

rustdata.spaceservers194.46.57.73:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 194.46.57.73:28015 checked 3d ago

Hive dev - party

moddedoxide

Connect

srv = rust.server("194.46.57.73:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/16 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 22d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 20:40 UTC22d ago 2 NaN running 2
1 Mon 5 Oct, 05:34 UTC23d ago 3 NaN 0.6 days 0
2 Sun 4 Oct, 23:12 UTC23d ago 3 NaN 0.3 days 0
3 Sun 4 Oct, 16:07 UTC24d ago 3 NaN 0.3 days 0
4 Sun 4 Oct, 06:33 UTC24d ago 3 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Custom map, no picture published
map
Custom Map
size
3000
seed
1337

Server

srv.info()
address
194.46.57.73:28015
region
–
max players
16
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 23:57 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population data

What position does Hive dev - party take in the server rankings?

Player hours over seven days put Hive dev - party at #15,323, in the top 69% of the ranked set.

How many players does Hive dev - party hold at once?

Hive dev - party returns no live count at this refresh, having last been seen 3 days 13 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on Hive dev - party?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Hive dev - party. The protocol has to match before you can join, and Steam does the updating.

How reliable is Hive dev - party, and is it up?

Hive dev - party is offline at this refresh; the last response came 3 days 13 hours ago. Uptime of 61% across the last 7 full days: 103 hours of 168. The first row Rust Data holds for it is dated 3 October 2026.

Where does Hive dev - party sit?

No region is published by Hive dev - party. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.46.57.73:28015.

Settings and map

Which rules apply on Hive dev - party, and what settings?

You will not find a gather rate in the string Hive dev - party. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Hive dev - party?

Size 3,000, seed 1337: the procedural map on Hive dev - party, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe data

On what schedule does Hive dev - party wipe?

Hive dev - party wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 20 hours ago.

On Hive dev - party, what happens on wipe day?

Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold Hive dev - party, and which filters?

On Rust Data, Hive dev - party appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Hive dev - party?

These tags are published by Hive dev - party and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): The server lists 16 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Hive dev - party?

Enter client.connect 194.46.57.73:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp16
Max players The server lists 16 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online