Rust Data

rustdata.spaceservers194.48.218.212:28015.ipynb

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Offline 194.48.218.212:28015 checked 6d ago

Server_210_DevBlog

modded

Connect

srv = rust.server("194.48.218.212:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 2
rank #9,632 # top 43%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
194.48.218.212:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
22 Oct 2026, 14:50 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average87/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average60/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average170/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Server_210_DevBlog rank?

Rank #9,632 on seven-day player hours for Server_210_DevBlog, within the top 43% of all ranked servers.

How many players does Server_210_DevBlog hold at once?

Offline now for Server_210_DevBlog, with the last sample 6 days ago. Over the last seven days it averaged 1 players and peaked at 2.

Server facts

What is the Rust version on Server_210_DevBlog?

The build is Rust network protocol 2201 on Windows, run by Server_210_DevBlog. Joining needs the same protocol on your game; Steam handles the update.

Is Server_210_DevBlog up, and what does its uptime show?

Server_210_DevBlog is offline at this refresh; the last response came 6 days ago. Over the last 6 full days the hours up number 1 of 144, 1%. Its earliest recorded date in Rust Data is 22 October 2026.

Which location does Server_210_DevBlog run from?

No region is published by Server_210_DevBlog. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 194.48.218.212:28015 is its address.

Settings and map

What rules and settings are recorded for Server_210_DevBlog?

No gather rate appears in the name: Server_210_DevBlog. The field for group size is empty. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC off.

Which map has Server_210_DevBlog loaded?

Server_210_DevBlog runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Server_210_DevBlog wipe?

A rhythm cannot be read from the wipes of Server_210_DevBlog on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 5 hours ago.

Tags and filters

Which lists on Rust Data hold Server_210_DevBlog, and which filters?

These Rust Data lists include Server_210_DevBlog: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.

How should you read the server tags on Server_210_DevBlog?

Read by the game's server browser, the tags Server_210_DevBlog publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; v2201 (Protocol): Protocol 2201 is required; a different game version cannot connect; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Plugins or settings alter the game, so it sits under Modded; hd910d3d2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Server_210_DevBlog?

The manual route: launch Rust, F1, then client.connect 194.48.218.212:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
v2201
Protocol Protocol 2201 is required; a different game version cannot connect.

Mods and access

oxide
Oxide Runs on Oxide (uMod) for plugins.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Other

hd910d3d2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,834 players 11,857 servers online