Rust Data

rustdata.spaceservers194.50.234.76:28015.ipynb

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Online 194.50.234.76:28080 checked 10m ago

Friendly Fire

moddedoxide

Connect

srv = rust.server("194.50.234.76:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 25112511
Map of Friendly Fire
map
Procedural Map
size
3000
seed
25112511
Open on RustMaps

Server

srv.info()
address
194.50.234.76:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:26 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average105/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average136/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average47/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Friendly Fire rank?

Over the last seven days Friendly Fire sits at #15,338 on player hours, in the top 69% of ranked servers.

What population does Friendly Fire carry?

Current row: 0 players on Friendly Fire, against 50 slots. Over the last seven days it averaged 0 players.

Server facts

How well does Friendly Fire perform?

Server fps over the last 48 hours averages 136; the floor is 103. Buildings, deployables and all else in the world took the count as high as 49,716 entities. Memory peaked at 1,999 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Friendly Fire on?

Rust network protocol 2634 and build 166652 on Windows is what Friendly Fire runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Friendly Fire, and is it online now?

Online is the state at the latest refresh for Friendly Fire. The uptime it reports puts the last restart about 24 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 1 October 2026.

In which location is Friendly Fire hosted?

No region is published by Friendly Fire. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 194.50.234.76:28080.

Map and rules

Which rules apply on Friendly Fire, and what settings?

The name Friendly Fire carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Friendly Fire loaded?

Size 3,000, seed 25112511: the procedural map on Friendly Fire, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does Friendly Fire wipe?

The record for Friendly Fire holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 11 hours ago.

Tags and filters

Which lists on Rust Data hold Friendly Fire, and which filters?

The Rust Data lists that Friendly Fire fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Friendly Fire hold?

These tags are published by Friendly Fire and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Friendly Fire?

Enter client.connect 194.50.234.76:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,286 players 11,649 servers online