Online EU · uk1 194.69.160.15:28087 checked 13m ago
Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles
Connect
srv = rust.server("194.69.160.15:28089")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 147/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 39/100 |
| 2 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 28/200 |
| 3 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 17/200 |
| 4 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 14/140 |
| 5 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 16/200 |
Quick answers
From the figures on this page.
Player counts
What position does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles take in the server rankings?
On seven-day player hours Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is #15,335 overall and #2,563 in Europe, inside the top 69% of all ranked servers.
How many players does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles hold at once?
Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
Averaged over 48 hours: 60 server fps, never under 60. Buildings, deployables and all else in the world took the count as high as 102,660 entities. A high of 4,660 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles on?
Version Rust network protocol 2632 and build 161125 on Linux is reported by Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles. The protocol has to match before you can join, and Steam does the updating.
Is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles up, and what does its uptime show?
Online is the state at the latest refresh for Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles. The uptime it reports puts the last restart about 68 days 20 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles sit?
With its EU tag, Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles lists itself in Europe; its region code is uk1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.69.160.15:28087.
Settings and map
Which rules apply on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles, and what settings?
The name Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles loaded?
The game generates the map on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles: procedural, size 4,096, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe schedule
On what schedule does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles wipe?
A rhythm cannot be read from the wipes of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 68 days 22 hours ago.
Tags and filters
Which lists on Rust Data hold Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles, and which filters?
On Rust Data, Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles appears in these lists: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
Read by the game's server browser, the tags Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs161125 (Build): Recorded game build: 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): uk1 is the region code recorded; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?
In Rust, F1 opens the console: type client.connect 194.69.160.15:28087. Launch Rust on this page does the same by opening the game through Steam and connecting.