Rust Data

rustdata.spaceservers194.69.160.182:28117.ipynb

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Online 194.69.160.182:28115 checked 11m ago

RM Dev Server

moddedcarbon

Connect

srv = rust.server("194.69.160.182:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #12,961 # top 58%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 02:22 UTC27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1337
Custom map, no picture published
map
Custom Map
size
5000
seed
1337

Server

srv.info()
address
194.69.160.182:28115
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 02:22 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
RAIDABLE BASES | ZOMBIES | XP/SKILLS | BOSSES | QUESTS | RAIDING NPCS EVENTS: Armored Train, Convoy, Sputnik, Junkyard Showdown, Gas Station, Contributions FEATURES: Enchants, Custom Weapons, Jet Packs, Summonable Heli & Bradley, Anti-Grub, Custom Maps, Farm Enchants, Skins, Personal Portals, Virtual Quarries, Unbreakable Minis, Kits, Vote Rewards, Virtual Backpack, Personal Recycler, Stacking Chests, Auto-Looting WHY PLAY HERE? • Progress through 15 unique skill paths including mining, raiding, farming, and more, with gather rates scaling from x1 to x5 before tea or pie bonuses. • Raid more than 300 unique NPC bases. • Defend your own base against raiding NPC attacks. • Survive nightly zombie hordes and take on unique bosses. • Complete 100+ quests and take part in story-driven server-wide contributions. • Summon Patrol Helicopters and Bradley APCs right at front of your base. • Explore fresh custom maps every wipe. • Use a 16-enchant system on clothing, weapons, and tools to build your own playstyle. • Access custom weapons like the MLRS Rocket Launcher or an M249 with double magazine size. • Use enchanted farm equipment like plots, beehives, and chicken coops with fixed stats unaffected by the environment. • Enjoy weekly skin updates, a large custom skin collection, and the ability to request skins you want added. • Use the teleport hub system and personal placed portals to travel around the map with ease. • Play with full anti-grub protection across events, monuments and regural PVE activities.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average127/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average195/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average74/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average222/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Quick answers

From the figures on this page.

Player counts

How does RM Dev Server compare in the rankings?

Over the last seven days RM Dev Server sits at #12,961 on player hours, in the top 58% of ranked servers.

How full does RM Dev Server run?

RM Dev Server reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How smoothly does RM Dev Server run?

The 48-hour average is 60 server fps, with a low of 55. Entity numbers reached 164,019, and that includes buildings, deployables and the rest. Memory peaked at 6,600 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RM Dev Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RM Dev Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is RM Dev Server, and is it online now?

The current sample puts RM Dev Server online. The uptime it reports puts the last restart about 5 days 22 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does RM Dev Server sit?

No region is published by RM Dev Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.69.160.182:28115.

Map and rules

Which rules apply on RM Dev Server, and what settings?

You will not find a gather rate in the string RM Dev Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

What is the map on RM Dev Server?

RM Dev Server runs a procedural map of size 5,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe schedule

On what schedule does RM Dev Server wipe?

Too few wipes are on record for RM Dev Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 16 hours ago.

What is wipe day on RM Dev Server like?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold RM Dev Server, and which filters?

These Rust Data lists include RM Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on RM Dev Server?

The game's server browser reads these tags from RM Dev Server: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join RM Dev Server?

In Rust, F1 opens the console: type client.connect 194.69.160.182:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,803 players 11,888 servers online