Rust Data

rustdata.spaceservers194.69.160.30:28017.ipynb

Run all rust-data · live

‹ All servers

Online EU · uk1 194.69.160.30:28015 checked 11m ago

[EU] PureRust | PvE | No Decay | No Killing | No Raiding

monthly wipes vanillacarbonpve

Connect

srv = rust.server("194.69.160.30:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/150 # 1% full
7-day average 6 # peak 19
rank #1,234 # top 6% · #498 in EU
last wipe 27d ago # monthly schedule
next wipe 7d 10h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152009:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence

wipe-day peak22players, last three wipes

Coming wipes

inatkind
07d 10hThu 5 Nov, 19:00 UTCFW force wipe
135d 10hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 46 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:15 UTC FW27d ago 22 NaN running 5

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 195920086
Map of [EU] PureRust | PvE | No Decay | No Killing | No Raiding
map
Procedural Map
size
4250
seed
195920086
Open on RustMaps

Server

srv.info()
address
194.69.160.30:28015
region
EU · uk1
max players
150
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:15 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to PureRust! Enjoy a relaxed, cooperative Rust experience without the stress of offline raids. Server Info & Core Rules: • 100% PvE - No raiding, stealing, or griefing • Respect Claims - Don't steal monument or event loot • Build Freely - Just don't block roads or monuments • Zero Toxicity - Clean, friendly, English-only chat • Active Staff - Here to keep things running smoothly

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average9/200
1[PVE]Тихая гавань|Ивенты|На классикеEU · groups of 20+ · monthly · 13 on average6/50
2[EU] RustID Pure PvE | No Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 11 on average4/150
3Rust4Noobs | PvE | No decay Monthly | No BP WipeEU · groups of 100+ · monthly · 8 on average6/100
4[RU][PVE] Big mother family [classic]EU · groups of 8+ · monthly · 7 on average4/40
5Wastelands Noob Friendly PvE [EU]EU · groups of 8+ · monthly · 7 on average4/100

Quick answers

From the figures on this page.

Population

What position does [EU] PureRust | PvE | No Decay | No Killing | No Raiding take in the server rankings?

On seven-day player hours [EU] PureRust | PvE | No Decay | No Killing | No Raiding is #1,234 overall and #498 in Europe, inside the top 6% of all ranked servers.

How full does [EU] PureRust | PvE | No Decay | No Killing | No Raiding run?

The sample now reads 2 players for [EU] PureRust | PvE | No Decay | No Killing | No Raiding, out of 150 slots. Over the last seven days it averaged 6 players and peaked at 19. Peak hour in the last 48 hours: 16:00 UTC, mean 16 players.

Server data

How well does [EU] PureRust | PvE | No Decay | No Killing | No Raiding perform?

The 48-hour average is 110 server fps, with a low of 61. Buildings, deployables and all else in the world took the count as high as 133,428 entities. A high of 4,856 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on [EU] PureRust | PvE | No Decay | No Killing | No Raiding?

Rust network protocol 2635 and build 168909 on Linux is what [EU] PureRust | PvE | No Decay | No Killing | No Raiding runs. Steam updates your game for you, but the protocol must match to join.

Is [EU] PureRust | PvE | No Decay | No Killing | No Raiding up, and what does its uptime show?

Online is the state at the latest refresh for [EU] PureRust | PvE | No Decay | No Killing | No Raiding. Count back 22 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Where does [EU] PureRust | PvE | No Decay | No Killing | No Raiding sit?

The EU tag places [EU] PureRust | PvE | No Decay | No Killing | No Raiding in Europe, and its region code is uk1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.69.160.30:28015.

Settings and map

Which settings and rules does [EU] PureRust | PvE | No Decay | No Killing | No Raiding run?

You will not find a gather rate in the string [EU] PureRust | PvE | No Decay | No Killing | No Raiding. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It is a community server, and the browser files it under Community. Carbon plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

Which map has [EU] PureRust | PvE | No Decay | No Killing | No Raiding selected?

The game generates the map on [EU] PureRust | PvE | No Decay | No Killing | No Raiding: procedural, size 4,250, seed 195920086. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [EU] PureRust | PvE | No Decay | No Killing | No Raiding wipe, and how often?

A single wipe each month, the force wipe, is all [EU] PureRust | PvE | No Decay | No Killing | No Raiding does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 14 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

On [EU] PureRust | PvE | No Decay | No Killing | No Raiding, what happens on wipe day?

The average peak over recent wipes is 22 players. The crowd on the latest wipe topped out 46 hours after it began.

Lists and tags

Where does [EU] PureRust | PvE | No Decay | No Killing | No Raiding appear among Rust Data lists and filters?

The Rust Data lists that [EU] PureRust | PvE | No Decay | No Killing | No Raiding fits are: EU Rust servers, Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [EU] PureRust | PvE | No Decay | No Killing | No Raiding?

These tags are published by [EU] PureRust | PvE | No Decay | No Killing | No Raiding and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): The row gives uk1 as its region code; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to [EU] PureRust | PvE | No Decay | No Killing | No Raiding?

The manual route: launch Rust, F1, then client.connect 194.69.160.30:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://purerust.net.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$ruk1,v2635,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players 150 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$ruk1
Region code The row gives uk1 as its region code.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,938 players 11,645 servers online