Rust Data

rustdata.spaceservers194.69.160.32:28017.ipynb

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Online EU · uk1 194.69.160.32:28015 checked 13m ago

[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2

10x monthly wipes moddedoxidepve

Connect

srv = rust.server("194.69.160.32:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 6
rank #2,593 # top 12% · #993 in EU
last wipe 27d ago # monthly schedule
next wipe 7d 13h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246806:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

inatkind
07d 13hThu 5 Nov, 19:00 UTCFW force wipe
135d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:11 UTC FW27d ago 7 NaN running 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5096 · seed 1337
Map of [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
map
Monsters Land
size
5096
seed
1337

Server

srv.info()
address
194.69.160.32:28015
region
EU · uk1
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:11 UTC
hostname
–
first seen
23 Sep 2026

About this server · in its own words

print(srv.description)
Balanced PvE Rust Server - 200+ Custom Vehicles (Helis/Cars/Boats/Sci-Fi) - Race Tracks - No Build Limits - Custom Skill Tree/Quests/Skins etc - Themed Events / Raid Bases / Arenas - Heli Signals, Road Bradley, Armoured Train & Convoy - Procedural & Custom Maps (Monthly Rotation) Hosted in the United Kingdom by Physgun

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
010x PVE | Build & Chill | Deep Sea buildingEU · groups of 10+ · 10x · monthly · 3 on average1/50
1CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|EU · groups of 8+ · 5x · monthly · 2 on average0/30
2CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3/200
4Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average0/100
5Хомка RU PvEEU · groups of 8+ · monthly · 1 on average1/100

Quick answers

From the figures on this page.

Population data

What position does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 take in the server rankings?

On seven-day player hours [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is #2,593 overall and #993 in Europe, inside the top 12% of all ranked servers.

How full does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run?

Current row: 0 players on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2, against 100 slots. Over the last seven days it averaged 1 players and peaked at 6. Peak hour in the last 48 hours: 07:00 UTC, mean 3 players.

Server facts

How smoothly does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run?

Averaged over 48 hours: 71 server fps, never under 1. The entity count peaked at 126,102, covering buildings, deployables and the rest of the world. The memory field tops out at 4,839 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2, and is it up?

[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 reports itself online at the current refresh. A restart about 1 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 23 September 2026.

Which location does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run from?

With its EU tag, [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 lists itself in Europe; its region code is uk1. Rust Data does not look up where the machine stands; it shows where a server says it is. 194.69.160.32:28015 is its address.

Map and rules

Which settings and rules does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run?

The name carries the figure: [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 runs 10x gather. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 loaded?

The game generates the map on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2: procedural, size 5,096, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Monsters Land.

Wipe schedule

On what schedule does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wipe?

Once a month [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 11 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 like?

The average peak over recent wipes is 7 players. 22 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 appear among Rust Data lists and filters?

These Rust Data lists include [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2: EU Rust servers, Modded Rust servers, 10x Rust servers: the live sample, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Which meanings do the tags on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 hold?

Read by the game's server browser, the tags [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $ruk1 (Region code): uk1 is the region code recorded; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?

In Rust, F1 opens the console: type client.connect 194.69.160.32:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$ruk1,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$ruk1
Region code uk1 is the region code recorded.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 30,176 players 11,635 servers online