Offline 194.87.29.228:28015 checked 34d ago
Test
Connect
srv = rust.server("194.87.29.228:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 194.87.29.228:28015
- region
- – · eu2
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 22 Aug 2026, 07:21 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 42/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 40/200 |
Quick answers
From the figures on this page.
Player counts
What position does Test take in the server rankings?
Player hours over seven days put Test at #16,260, in the top 70% of the ranked set.
How full does Test run?
Test returns no live count at this refresh, having last been seen 34 days 10 hours ago.
About the server
Which Rust version is Test on?
The build is Rust network protocol 2556 and build 104071 on Windows, run by Test. The protocol has to match before you can join, and Steam does the updating.
Is Test up, and what does its uptime show?
The latest sample has Test offline, with a last sighting 34 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 25 September 2026.
Which location does Test run from?
No region is published by Test; its region code is eu2. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 194.87.29.228:28015.
Rules, settings, map
What rules and settings are recorded for Test?
You will not find a gather rate in the string Test. No group limit is published. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Test loaded?
A procedural map runs on Test, generated by the game.
Wipes and dates
On what schedule does Test wipe?
Too few wipes are on record for Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 68 days 22 hours ago.
Tags and filters
Where does Test appear among Rust Data lists and filters?
The Rust Data lists that Test fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the server tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; v2556 (Protocol): To join, your game must run protocol 2556; cs104071 (Build): Build number: 104071; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): The row gives eu2 as its region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Test?
Enter client.connect 194.87.29.228:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.