Offline 194.87.62.64:28015 checked 23d ago
Rust Server (RustAT)
Connect
srv = rust.server("194.87.62.64:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 10:31 UTC24d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 194.87.62.64:28015
- region
- –
- max players
- 60
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 10:31 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 74/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 84/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 77/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust Server (RustAT) rank?
Over the last seven days Rust Server (RustAT) sits at #16,000 on player hours, in the top 71% of ranked servers.
How many players does Rust Server (RustAT) hold at once?
Offline now for Rust Server (RustAT), with the last sample 23 days 17 hours ago.
About the server
What Rust version does Rust Server (RustAT) run?
Rust network protocol 2634 and build 166652 on Windows is what Rust Server (RustAT) runs. Steam updates your game for you, but the protocol must match to join.
Is Rust Server (RustAT) up, and what does its uptime show?
The latest sample has Rust Server (RustAT) offline, with a last sighting 23 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 3 October 2026.
Where does Rust Server (RustAT) sit?
No region is published by Rust Server (RustAT). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 194.87.62.64:28015 is its address.
Settings and map
Which rules apply on Rust Server (RustAT), and what settings?
You will not find a gather rate in the string Rust Server (RustAT). Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Rust Server (RustAT) loaded?
The game generates its map: procedural, on Rust Server (RustAT).
Wipe schedule
On what schedule does Rust Server (RustAT) wipe?
The record for Rust Server (RustAT) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 12 hours ago, and that is the one in play.
On Rust Server (RustAT), what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does Rust Server (RustAT) appear among Rust Data lists and filters?
These Rust Data lists include Rust Server (RustAT): Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Rust Server (RustAT) hold?
These tags are published by Rust Server (RustAT) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): Slot count: 60; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Rust Server (RustAT)?
The manual route: launch Rust, F1, then client.connect 194.87.62.64:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.