Rust Data

rustdata.spaceservers195.133.35.171:27015.ipynb

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Offline 195.133.35.171:27015 checked 13d ago

IKS[211 Devblog]

modded

Connect

srv = rust.server("195.133.35.171:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #12,917 # top 60%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
IKS_CustomMap_v5
size
–
seed
–

Server

srv.info()
address
195.133.35.171:27015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
12 Oct 2026, 21:51 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average44/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average25/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average86/200

Quick answers

From the figures on this page.

Player counts

What position does IKS[211 Devblog] take in the server rankings?

Rank #12,917 on seven-day player hours for IKS[211 Devblog], within the top 60% of all ranked servers.

What population does IKS[211 Devblog] carry?

Offline now for IKS[211 Devblog], with the last sample 13 days 15 hours ago.

Server facts

Which Rust version is IKS[211 Devblog] on?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is IKS[211 Devblog], and is it online now?

Offline now for IKS[211 Devblog], last seen 13 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 October 2026.

In which location is IKS[211 Devblog] hosted?

No region is published by IKS[211 Devblog]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 195.133.35.171:27015.

Settings and map

Which rules apply on IKS[211 Devblog], and what settings?

You will not find a gather rate in the string IKS[211 Devblog]. Group limits do not appear in its data. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Anti-cheat status: VAC off.

Wipe data

When does IKS[211 Devblog] wipe, and on what schedule?

Too few wipes are on record for IKS[211 Devblog] to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 6 hours ago.

Tags, lists

Which Rust Data filters and lists contain IKS[211 Devblog]?

On Rust Data, IKS[211 Devblog] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

Which meanings do the tags on IKS[211 Devblog] hold?

Read by the game's server browser, the tags IKS[211 Devblog] publishes are: mp10 (Max players): Slot count: 10; v2164 (Protocol): To join, your game must run protocol 2164; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb68d7370 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to IKS[211 Devblog]?

Enter client.connect 195.133.35.171:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Slot count: 10.
v2164
Protocol To join, your game must run protocol 2164.

Mods and access

oxide
Oxide Runs on Oxide (uMod) for plugins.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Other

hb68d7370
Custom tag This tag comes from the owner or a plugin, not from Rust itself.
stok
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,065 players 11,649 servers online