Rust Data

rustdata.spaceservers195.154.155.84:27017.ipynb

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Online 195.154.155.84:28015 checked 8m ago

A Rust Server

vanillamoddedcarbon

Connect

srv = rust.server("195.154.155.84:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #7,612 # top 34%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 19:17 UTC13d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 1234
Map of A Rust Server
map
Procedural Map
size
1500
seed
1234
Open on RustMaps

Server

srv.info()
address
195.154.155.84:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 19:17 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average161/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average92/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average246/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345/350

Quick answers

From the figures on this page.

Population data

What position does A Rust Server take in the server rankings?

Player hours over seven days put A Rust Server at #7,612, in the top 34% of the ranked set.

How full does A Rust Server run?

Current row: 0 players on A Rust Server, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 04:00 UTC is the busiest, at 1 players.

Server data

How well does A Rust Server perform?

Averaged over 48 hours: 239 server fps, never under 236. Buildings, deployables and all else in the world took the count as high as 9,479 entities. A high of 1,657 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on A Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, but the protocol must match to join.

Is A Rust Server up, and what does its uptime show?

A Rust Server reports itself online at the current refresh. A restart about 6 days 2 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is A Rust Server hosted?

No region is published by A Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 195.154.155.84:28015 is its address.

Settings and map

Which rules apply on A Rust Server, and what settings?

You will not find a gather rate in the string A Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

What is the map on A Rust Server?

The game generates the map on A Rust Server: procedural, size 1,500, seed 1234. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does A Rust Server wipe, and how often?

Too few wipes are on record for A Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 13 days 21 hours ago, and that is the one in play.

On A Rust Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain A Rust Server?

On Rust Data, A Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on A Rust Server hold?

Read by the game's server browser, the tags A Rust Server publishes are: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to A Rust Server?

The manual route: launch Rust, F1, then client.connect 195.154.155.84:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,045 players 11,869 servers online