Rust Data

rustdata.spaceservers195.154.83.201:28017.ipynb

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Online 195.154.83.201:28015 checked 8m ago

NDLP Rust server - home|savemap|remove|stack|gather

moddedoxide

Connect

srv = rust.server("195.154.83.201:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,432 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 03:10 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 32
Map of NDLP Rust server - home|savemap|remove|stack|gather
map
Procedural Map
size
4000
seed
32
Open on RustMaps

Server

srv.info()
address
195.154.83.201:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 03:10 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average193/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average128/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population

How does NDLP Rust server - home|savemap|remove|stack|gather compare in the rankings?

Rank #15,432 on seven-day player hours for NDLP Rust server - home|savemap|remove|stack|gather, within the top 69% of all ranked servers.

How full does NDLP Rust server - home|savemap|remove|stack|gather run?

The sample now reads 0 players for NDLP Rust server - home|savemap|remove|stack|gather, out of 50 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does NDLP Rust server - home|savemap|remove|stack|gather run?

Averaged over 48 hours: 83 server fps, never under 57. Entity numbers reached 92,882, and that includes buildings, deployables and the rest. Memory peaked at 2,613 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does NDLP Rust server - home|savemap|remove|stack|gather run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by NDLP Rust server - home|savemap|remove|stack|gather. The protocol has to match before you can join, and Steam does the updating.

How reliable is NDLP Rust server - home|savemap|remove|stack|gather, and is it online now?

NDLP Rust server - home|savemap|remove|stack|gather reports itself online at the current refresh. A restart about 8 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 26 September 2026.

In which location is NDLP Rust server - home|savemap|remove|stack|gather hosted?

There is no region published for NDLP Rust server - home|savemap|remove|stack|gather. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 195.154.83.201:28015.

Map and rules

Which rules apply on NDLP Rust server - home|savemap|remove|stack|gather, and what settings?

The name NDLP Rust server - home|savemap|remove|stack|gather carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has NDLP Rust server - home|savemap|remove|stack|gather selected?

The game generates the map on NDLP Rust server - home|savemap|remove|stack|gather: procedural, size 4,000, seed 32. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does NDLP Rust server - home|savemap|remove|stack|gather wipe?

The record for NDLP Rust server - home|savemap|remove|stack|gather holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 10 hours ago, and that is the one in play.

What is wipe day on NDLP Rust server - home|savemap|remove|stack|gather like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold NDLP Rust server - home|savemap|remove|stack|gather, and which filters?

On Rust Data, NDLP Rust server - home|savemap|remove|stack|gather appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on NDLP Rust server - home|savemap|remove|stack|gather?

These tags are published by NDLP Rust server - home|savemap|remove|stack|gather and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join NDLP Rust server - home|savemap|remove|stack|gather?

In Rust, F1 opens the console: type client.connect 195.154.83.201:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,262 players 11,757 servers online