Online 195.154.83.201:28015 checked 8m ago
NDLP Rust server - home|savemap|remove|stack|gather
Connect
srv = rust.server("195.154.83.201:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 03:10 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 32
- map
- Procedural Map
- size
- 4000
- seed
- 32
Server
srv.info()- address
- 195.154.83.201:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 03:10 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 193/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 128/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
How does NDLP Rust server - home|savemap|remove|stack|gather compare in the rankings?
Rank #15,432 on seven-day player hours for NDLP Rust server - home|savemap|remove|stack|gather, within the top 69% of all ranked servers.
How full does NDLP Rust server - home|savemap|remove|stack|gather run?
The sample now reads 0 players for NDLP Rust server - home|savemap|remove|stack|gather, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does NDLP Rust server - home|savemap|remove|stack|gather run?
Averaged over 48 hours: 83 server fps, never under 57. Entity numbers reached 92,882, and that includes buildings, deployables and the rest. Memory peaked at 2,613 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does NDLP Rust server - home|savemap|remove|stack|gather run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by NDLP Rust server - home|savemap|remove|stack|gather. The protocol has to match before you can join, and Steam does the updating.
How reliable is NDLP Rust server - home|savemap|remove|stack|gather, and is it online now?
NDLP Rust server - home|savemap|remove|stack|gather reports itself online at the current refresh. A restart about 8 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 26 September 2026.
In which location is NDLP Rust server - home|savemap|remove|stack|gather hosted?
There is no region published for NDLP Rust server - home|savemap|remove|stack|gather. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 195.154.83.201:28015.
Map and rules
Which rules apply on NDLP Rust server - home|savemap|remove|stack|gather, and what settings?
The name NDLP Rust server - home|savemap|remove|stack|gather carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has NDLP Rust server - home|savemap|remove|stack|gather selected?
The game generates the map on NDLP Rust server - home|savemap|remove|stack|gather: procedural, size 4,000, seed 32. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does NDLP Rust server - home|savemap|remove|stack|gather wipe?
The record for NDLP Rust server - home|savemap|remove|stack|gather holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 10 hours ago, and that is the one in play.
What is wipe day on NDLP Rust server - home|savemap|remove|stack|gather like?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold NDLP Rust server - home|savemap|remove|stack|gather, and which filters?
On Rust Data, NDLP Rust server - home|savemap|remove|stack|gather appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on NDLP Rust server - home|savemap|remove|stack|gather?
These tags are published by NDLP Rust server - home|savemap|remove|stack|gather and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join NDLP Rust server - home|savemap|remove|stack|gather?
In Rust, F1 opens the console: type client.connect 195.154.83.201:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
