Offline 195.170.198.254:28015 checked 2h ago
nameserver
Connect
srv = rust.server("195.170.198.254:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 18:48 UTC6d ago | NaN | NaN | NaN | 0 |
| 1 | Fri 23 Oct, 18:20 UTC6d ago | NaN | NaN | NaN | 0 |
| 2 | Fri 23 Oct, 18:14 UTC6d ago | NaN | NaN | NaN | 0 |
| 3 | Fri 23 Oct, 18:09 UTC6d ago | NaN | NaN | NaN | 0 |
| 4 | Fri 23 Oct, 16:51 UTC6d ago | NaN | NaN | NaN | 0 |
| 5 | Fri 23 Oct, 16:46 UTC6d ago | NaN | NaN | NaN | 1 |
| 6 | Fri 23 Oct, 15:48 UTC6d ago | NaN | NaN | NaN | 1 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 195.170.198.254:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 116 on average | 33/300 |
| 1 | Pickle Rust EU Monthly | EU · no group limit · 50 on average | 60/100 |
| 2 | RaidLab | groups of 8+ · 33 on average | 200/50 |
| 3 | EU Hub 01 | EU · groups of 1000+ · 23 on average | 0/3300 |
| 4 | 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 1/300 |
| 5 | Warriors | groups of 8+ · 2 on average | 2/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does nameserver rank?
Rank #8,316 on seven-day player hours for nameserver, within the top 37% of all ranked servers.
What population does nameserver carry?
Offline now for nameserver, with the last sample 2 hours ago. Over the last seven days it averaged 1 players and peaked at 2. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 2 players.
About the server
Which Rust version is nameserver on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.
Is nameserver up, and what does its uptime show?
The latest sample has nameserver offline, with a last sighting 2 hours ago. Over the last 5 full days the hours up number 2 of 120, 2%. Its earliest recorded date in Rust Data is 23 October 2026.
Which location does nameserver run from?
There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 195.170.198.254:28015 is its address.
Rules, settings, map
Which rules apply on nameserver, and what settings?
No gather rate appears in the name: nameserver. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on nameserver?
A procedural map runs on nameserver, generated by the game.
Wipe schedule
When does nameserver wipe, and how often?
A new world arrives every few hours on nameserver, so no wipe schedule is kept and those resets do not count as wipes.
Tags and filters
Which lists on Rust Data hold nameserver, and which filters?
These Rust Data lists include nameserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on nameserver?
Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into nameserver?
The manual route: launch Rust, F1, then client.connect 195.170.198.254:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.