Offline 195.189.98.120:27015 checked 8d ago
IKS[211 Devblog]
Connect
srv = rust.server("195.189.98.120:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 195.189.98.120:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 103/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 155/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 63/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 195/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Player counts
What position does IKS[211 Devblog] take in the server rankings?
Over the last seven days IKS[211 Devblog] sits at #13,171 on player hours, in the top 59% of ranked servers.
How many players does IKS[211 Devblog] hold at once?
IKS[211 Devblog] returns no live count at this refresh, having last been seen 8 days 5 hours ago.
About the server
Which Rust version is IKS[211 Devblog] on?
Version Rust network protocol 2164 on Windows is reported by IKS[211 Devblog]. The protocol has to match before you can join, and Steam does the updating.
How reliable is IKS[211 Devblog], and is it up?
The latest sample has IKS[211 Devblog] offline, with a last sighting 8 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 18 October 2026.
Where does IKS[211 Devblog] sit?
There is no region published for IKS[211 Devblog]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 195.189.98.120:27015.
Map and rules
Which rules apply on IKS[211 Devblog], and what settings?
No gather rate appears in the name: IKS[211 Devblog]. Group limits do not appear in its data. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. VAC is not running; Valve's anti-cheat is off.
Wipes and dates
When does IKS[211 Devblog] wipe, and how often?
Too few wipes are on record for IKS[211 Devblog] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 16 days 21 hours ago.
Tags and filters
Which lists on Rust Data hold IKS[211 Devblog], and which filters?
On Rust Data, IKS[211 Devblog] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
Which meanings do the tags on IKS[211 Devblog] hold?
The game's server browser reads these tags from IKS[211 Devblog]: mp10 (Max players): Slot count: 10; v2164 (Protocol): Protocol 2164 is required; a different game version cannot connect; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; hb68d7370 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into IKS[211 Devblog]?
The manual route: launch Rust, F1, then client.connect 195.189.98.120:27015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.