Rust Data

rustdata.spaceservers195.201.167.33:28017.ipynb

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Online 195.201.167.33:28015 checked 6m ago

(Wunders) Walking Dead | Zombie Survival

moddedoxide

Connect

srv = rust.server("195.201.167.33:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/250 # 0% full
7-day average 0 # peak 1
rank #14,144 # top 64%
last wipe 25d ago # no schedule published
next wipe 8d 23h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 23hThu 5 Nov, 19:00 UTCFW force wipe
136d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 22:07 UTC FW25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 27463635
Map of (Wunders) Walking Dead | Zombie Survival
map
Procedural Map
size
3000
seed
27463635
Open on RustMaps

Server

srv.info()
address
195.201.167.33:28015
region
–
max players
250
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 22:07 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
The island belongs to the dead. 1,000+ walkers roam in living hordes — they merge, migrate, and hunt by SOUND. Every shot brings more. • Day: they shamble. Night: they RUN. • Headshots only — body shots do NOTHING. Blades take heads in one swing. • Bitten? The fever drains you. Survive 24 in-game hours, use a Large Medkit — or your body RISES carrying ALL your gear. Kill it to get everything back. • Gunfire pulls hordes from 500m — silencers matter. Bows are silent. Deep water saves lives: they cannot swim. • Old walkers carry better loot. Free starter kit: /kit. • Vanilla rates underneath — build, farm and raid as normal.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average208/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average187/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average34/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average191/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average65/1000

Quick answers

From the figures on this page.

Population data

How does (Wunders) Walking Dead | Zombie Survival compare in the rankings?

Rank #14,144 on seven-day player hours for (Wunders) Walking Dead | Zombie Survival, within the top 64% of all ranked servers.

What population does (Wunders) Walking Dead | Zombie Survival carry?

Current row: 0 players on (Wunders) Walking Dead | Zombie Survival, against 250 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How well does (Wunders) Walking Dead | Zombie Survival perform?

The 48-hour average is 60 server fps, with a low of 49. Entity numbers reached 49,429, and that includes buildings, deployables and the rest. A high of 1,801 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does (Wunders) Walking Dead | Zombie Survival run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by (Wunders) Walking Dead | Zombie Survival. The protocol has to match before you can join, and Steam does the updating.

How reliable is (Wunders) Walking Dead | Zombie Survival, and is it up?

Online is the state at the latest refresh for (Wunders) Walking Dead | Zombie Survival. The uptime it reports puts the last restart about 2 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is (Wunders) Walking Dead | Zombie Survival hosted?

There is no region published for (Wunders) Walking Dead | Zombie Survival. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 195.201.167.33:28015.

Map and rules

Which rules apply on (Wunders) Walking Dead | Zombie Survival, and what settings?

The name (Wunders) Walking Dead | Zombie Survival carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has (Wunders) Walking Dead | Zombie Survival selected?

(Wunders) Walking Dead | Zombie Survival runs a procedural map of size 3,000 with seed 27463635, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does (Wunders) Walking Dead | Zombie Survival wipe, and how often?

Once a month (Wunders) Walking Dead | Zombie Survival wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 25 days 20 hours ago.

On (Wunders) Walking Dead | Zombie Survival, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 14 hours after it began.

Lists and tags

Which Rust Data filters and lists contain (Wunders) Walking Dead | Zombie Survival?

On Rust Data, (Wunders) Walking Dead | Zombie Survival appears in these lists: Modded Rust servers and Rust servers named for the undead. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on (Wunders) Walking Dead | Zombie Survival?

The game's server browser reads these tags from (Wunders) Walking Dead | Zombie Survival: gmrust (Game mode): Rust survival in its standard form; mp250 (Max players): 250 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into (Wunders) Walking Dead | Zombie Survival?

The manual route: launch Rust, F1, then client.connect 195.201.167.33:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp250
Max players 250 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,650 players 11,876 servers online