Rust Data

rustdata.spaceservers195.211.99.82:27015.ipynb

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Offline 195.211.99.82:27015 checked 13d ago

IKS[211 Devblog]

modded

Connect

srv = rust.server("195.211.99.82:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #12,917 # top 60%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
IKS_CustomMap_v5
size
–
seed
–

Server

srv.info()
address
195.211.99.82:27015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
12 Oct 2026, 21:51 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average85/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average150/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average58/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average153/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average346/350

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does IKS[211 Devblog] rank?

Player hours over seven days put IKS[211 Devblog] at #12,917, in the top 60% of the ranked set.

How full does IKS[211 Devblog] run?

Offline now for IKS[211 Devblog], with the last sample 13 days 7 hours ago.

Server data

Which Rust version is IKS[211 Devblog] on?

Version Rust network protocol 2164 on Windows is reported by IKS[211 Devblog]. Joining needs the same protocol on your game; Steam handles the update.

Is IKS[211 Devblog] up, and what does its uptime show?

IKS[211 Devblog] is offline at this refresh; the last response came 13 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 14 October 2026.

In which location is IKS[211 Devblog] hosted?

For IKS[211 Devblog], no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 195.211.99.82:27015.

Map and rules

Which rules apply on IKS[211 Devblog], and what settings?

The name IKS[211 Devblog] carries no gather rate. The field for group size is empty. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Anti-cheat status: VAC off.

Wipes and dates

When does IKS[211 Devblog] wipe, and how often?

The record for IKS[211 Devblog] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 16 days 22 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold IKS[211 Devblog], and which filters?

On Rust Data, IKS[211 Devblog] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

How should you read the server tags on IKS[211 Devblog]?

Read by the game's server browser, the tags IKS[211 Devblog] publishes are: mp10 (Max players): Slot count: 10; v2164 (Protocol): Protocol 2164 is required; a different game version cannot connect; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; hb68d7370 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join IKS[211 Devblog]?

Enter client.connect 195.211.99.82:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Slot count: 10.
v2164
Protocol Protocol 2164 is required; a different game version cannot connect.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Modded listing: the game is changed by plugins or settings.

Other

hb68d7370
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 100,368 players 11,855 servers online