Offline 195.211.99.82:27015 checked 13d ago
IKS[211 Devblog]
Connect
srv = rust.server("195.211.99.82:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 195.211.99.82:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 85/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 150/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 58/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 153/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does IKS[211 Devblog] rank?
Player hours over seven days put IKS[211 Devblog] at #12,917, in the top 60% of the ranked set.
How full does IKS[211 Devblog] run?
Offline now for IKS[211 Devblog], with the last sample 13 days 7 hours ago.
Server data
Which Rust version is IKS[211 Devblog] on?
Version Rust network protocol 2164 on Windows is reported by IKS[211 Devblog]. Joining needs the same protocol on your game; Steam handles the update.
Is IKS[211 Devblog] up, and what does its uptime show?
IKS[211 Devblog] is offline at this refresh; the last response came 13 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 14 October 2026.
In which location is IKS[211 Devblog] hosted?
For IKS[211 Devblog], no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 195.211.99.82:27015.
Map and rules
Which rules apply on IKS[211 Devblog], and what settings?
The name IKS[211 Devblog] carries no gather rate. The field for group size is empty. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Anti-cheat status: VAC off.
Wipes and dates
When does IKS[211 Devblog] wipe, and how often?
The record for IKS[211 Devblog] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 16 days 22 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold IKS[211 Devblog], and which filters?
On Rust Data, IKS[211 Devblog] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
How should you read the server tags on IKS[211 Devblog]?
Read by the game's server browser, the tags IKS[211 Devblog] publishes are: mp10 (Max players): Slot count: 10; v2164 (Protocol): Protocol 2164 is required; a different game version cannot connect; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; hb68d7370 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join IKS[211 Devblog]?
Enter client.connect 195.211.99.82:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.