Online 195.231.99.253:28015 checked 7m ago
Conflict TEST privato
Connect
srv = rust.server("195.231.99.253:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 195.231.99.253:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 04:45 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 169/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 265/700 |
Quick answers
From the figures on this page.
Population
How does Conflict TEST privato compare in the rankings?
Rank #8,584 on seven-day player hours for Conflict TEST privato, within the top 39% of all ranked servers.
What population does Conflict TEST privato carry?
The sample now reads 0 players for Conflict TEST privato, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.
Server data
What is the Rust version on Conflict TEST privato?
Rust network protocol 2635 and build 168909 on Windows is what Conflict TEST privato runs. Steam updates your game for you, but the protocol must match to join.
Is Conflict TEST privato up, and what does its uptime show?
Conflict TEST privato reports itself online at the current refresh. Uptime of 98% across the last 2 full days: 47 hours of 48. Rust Data logged it first on 26 October 2026.
In which location is Conflict TEST privato hosted?
For Conflict TEST privato, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 195.231.99.253:28015.
Map and rules
What rules and settings are recorded for Conflict TEST privato?
The name Conflict TEST privato carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Conflict TEST privato selected?
Conflict TEST privato runs a procedural map, which the game generates.
Wipe schedule
When does Conflict TEST privato wipe, and how often?
A rhythm cannot be read from the wipes of Conflict TEST privato on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 8 hours ago.
Tags and filters
Which lists on Rust Data hold Conflict TEST privato, and which filters?
On Rust Data, Conflict TEST privato appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Conflict TEST privato?
These tags are published by Conflict TEST privato and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Conflict TEST privato?
Enter client.connect 195.231.99.253:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.