Rust Data

rustdata.spaceservers195.3.223.102:25588.ipynb

Run all rust-data · live

‹ All servers

Online EU 195.3.223.102:25576 checked 9m ago

Darkn PVE

vanillamoddedoxidepve

Connect

srv = rust.server("195.3.223.102:25588")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 1
rank #11,146 # top 50% · #2341 in EU
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75115:0000:0009:0017:0003:0012:00Wiped Wed 28 Oct, 09:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020015:0000:0009:0017:0003:0012:00Wiped Wed 28 Oct, 09:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 09:22 UTC1d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1807904685
Map of Darkn PVE
map
Procedural Map
size
3500
seed
1807904685
Open on RustMaps

Server

srv.info()
address
195.3.223.102:25576
region
EU
max players
5
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 09:22 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average229/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average59/100
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average48/200
3[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average35/200
4[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average27/140
5RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average22/200

Quick answers

From the figures on this page.

Population

How does Darkn PVE compare in the rankings?

Player hours over the last seven days: #11,146 for Darkn PVE, #2,341 in Europe, within the top 50% of the ranked set.

How many players does Darkn PVE hold at once?

The sample now reads 0 players for Darkn PVE, out of 5 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 1 players.

Server data

What does performance look like on Darkn PVE?

Averaged over 48 hours: 122 server fps, never under 99. Buildings, deployables and all else in the world took the count as high as 65,271 entities. The memory field tops out at 2,286 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Darkn PVE run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Darkn PVE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Darkn PVE, and is it up?

Online is the state at the latest refresh for Darkn PVE. Count back 9 hours from its reported uptime to get the last restart. Uptime of 98% across the last 2 full days: 47 hours of 48. Rust Data logged it first on 26 October 2026.

In which location is Darkn PVE hosted?

The EU tag is what Darkn PVE uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 195.3.223.102:25576 is its address.

Settings and map

What rules and settings are recorded for Darkn PVE?

The name Darkn PVE carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has Darkn PVE loaded?

Darkn PVE runs a procedural map of size 3,500 with seed 1807904685, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Darkn PVE wipe, and how often?

Too few wipes are on record for Darkn PVE to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 hours ago.

Tags and filters

Where does Darkn PVE appear among Rust Data lists and filters?

These Rust Data lists include Darkn PVE: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Darkn PVE hold?

Read by the game's server browser, the tags Darkn PVE publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Darkn PVE?

In Rust, F1 opens the console: type client.connect 195.3.223.102:25576. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,694 players 11,824 servers online