Rust Data

rustdata.spaceservers195.60.166.159:27913.ipynb

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Offline 195.60.166.159:27915 checked 40d ago

MuhFknRust Staging

moddedoxide

Connect

srv = rust.server("195.60.166.159:27913")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,490 # top 70%
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1701688421
Map of MuhFknRust Staging
map
Procedural Map
size
4250
seed
1701688421
Open on RustMaps

Server

srv.info()
address
195.60.166.159:27915
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 20:03 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average153/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average95/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average240/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Quick answers

From the figures on this page.

Population data

What position does MuhFknRust Staging take in the server rankings?

Over the last seven days MuhFknRust Staging sits at #15,490 on player hours, in the top 70% of ranked servers.

How full does MuhFknRust Staging run?

Offline now for MuhFknRust Staging, with the last sample 40 days 4 hours ago.

About the server

Which Rust version is MuhFknRust Staging on?

Rust network protocol 2633 and build 163207 on Linux is what MuhFknRust Staging runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is MuhFknRust Staging, and is it online now?

The latest sample has MuhFknRust Staging offline, with a last sighting 40 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does MuhFknRust Staging run from?

For MuhFknRust Staging, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 195.60.166.159:27915 is its address.

Rules, settings, map

What rules and settings are recorded for MuhFknRust Staging?

The name MuhFknRust Staging carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has MuhFknRust Staging selected?

MuhFknRust Staging runs a procedural map of size 4,250 with seed 1701688421, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does MuhFknRust Staging wipe, and how often?

The record for MuhFknRust Staging holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 54 days 20 hours ago.

Lists and tags

Which lists on Rust Data hold MuhFknRust Staging, and which filters?

These Rust Data lists include MuhFknRust Staging: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on MuhFknRust Staging?

The game's server browser reads these tags from MuhFknRust Staging: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join MuhFknRust Staging?

In Rust, F1 opens the console: type client.connect 195.60.166.159:27915. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163207
Build Recorded game build: 163207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,275 players 11,886 servers online