Offline 195.82.176.216:28015 checked 9d ago
TEST Server OXIDE
Connect
srv = rust.server("195.82.176.216:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 195.82.176.216:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 10:07 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 19/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 32/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 21/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 114/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TEST Server OXIDE rank?
Over the last seven days TEST Server OXIDE sits at #13,079 on player hours, in the top 59% of ranked servers.
What population does TEST Server OXIDE carry?
TEST Server OXIDE returns no live count at this refresh, having last been seen 9 days 6 hours ago.
About the server
What is the Rust version on TEST Server OXIDE?
Rust network protocol 2634 and build 166586 on Windows is what TEST Server OXIDE runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is TEST Server OXIDE, and is it online now?
Offline now for TEST Server OXIDE, last seen 9 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 7 October 2026.
Which location does TEST Server OXIDE run from?
No region is published by TEST Server OXIDE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 195.82.176.216:28015 is its address.
Map and rules
Which settings and rules does TEST Server OXIDE run?
You will not find a gather rate in the string TEST Server OXIDE. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has TEST Server OXIDE loaded?
TEST Server OXIDE runs a procedural map, which the game generates.
Wipes and dates
On what schedule does TEST Server OXIDE wipe?
Too few wipes are on record for TEST Server OXIDE to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 16 hours ago, and that is the one in play.
Tags and filters
Where does TEST Server OXIDE appear among Rust Data lists and filters?
The Rust Data lists that TEST Server OXIDE fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on TEST Server OXIDE?
These tags are published by TEST Server OXIDE and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join TEST Server OXIDE?
Enter client.connect 195.82.176.216:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.