Rust Data

rustdata.spaceservers196.176.70.77:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 196.176.70.77:28015 checked 21h ago

Name of Server as Shown on the Client Server List

moddedoxide

Connect

srv = rust.server("196.176.70.77:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 1 # peak 1
rank #6,011 # top 27%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75119:0020:0021:0022:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 14:48 UTC3d ago 1 NaN running 1
1 Sat 24 Oct, 10:03 UTC4d ago 1 NaN 1.2 days 0
2 Thu 22 Oct, 15:37 UTC6d ago 1 NaN 1.8 days 1
3 Tue 20 Oct, 11:21 UTC8d ago 1 NaN 2.2 days 0
4 Mon 12 Oct, 09:02 UTC16d ago 1 held half 8.1 days 1
5 Sat 10 Oct, 19:56 UTC18d ago 1 NaN 1.5 days 1
6 Mon 5 Oct, 12:26 UTC23d ago 1 held half 5.3 days 1
7 Thu 1 Oct, 20:36 UTC FW27d ago 1 held half 3.7 days 0
8 Wed 30 Sep, 21:10 UTC28d ago 1 NaN 1 days 0
9 Wed 30 Sep, 14:42 UTC28d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
196.176.70.77:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 14:48 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average98/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average101/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average87/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average29/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Quick answers

From the figures on this page.

Population

How does Name of Server as Shown on the Client Server List compare in the rankings?

Rank #6,011 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top 27% of all ranked servers.

How many players does Name of Server as Shown on the Client Server List hold at once?

The current row shows Name of Server as Shown on the Client Server List offline; the last response was 21 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 1 players.

About the server

Which Rust version is Name of Server as Shown on the Client Server List on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 21 hours ago. 43 of 168 hours up over the last 7 full days, or 26%. The first row Rust Data holds for it is dated 23 September 2026.

Where does Name of Server as Shown on the Client Server List sit?

There is no region published for Name of Server as Shown on the Client Server List. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 196.176.70.77:28015.

Map and rules

Which rules apply on Name of Server as Shown on the Client Server List, and what settings?

No gather rate appears in the name: Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

Wipe data

When does Name of Server as Shown on the Client Server List wipe, and on what schedule?

Irregular wipe times on Name of Server as Shown on the Client Server List leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 7 hours ago.

What is wipe day on Name of Server as Shown on the Client Server List like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?

These Rust Data lists include Name of Server as Shown on the Client Server List: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Name of Server as Shown on the Client Server List hold?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Name of Server as Shown on the Client Server List?

In Rust, F1 opens the console: type client.connect 196.176.70.77:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,584 players 11,791 servers online