Rust Data

rustdata.spaceservers196.178.57.209:28017.ipynb

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Offline 196.178.57.209:28015 checked 35d ago

Name of Server as Shown on the Client Server List

moddedoxide

Connect

srv = rust.server("196.178.57.209:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,214 # top 57%
last wipe 35d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 22 Sep, 20:13 UTC35d ago 1 NaN running 0
1 Mon 21 Sep, 17:20 UTC36d ago 1 NaN 1.1 days 0
2 Sun 20 Sep, 21:18 UTC37d ago 1 NaN 0.8 days 1
3 Sun 20 Sep, 13:31 UTC37d ago 1 NaN 0.3 days 1
4 Sat 19 Sep, 11:21 UTC38d ago 1 NaN 1.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
196.178.57.209:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 20:13 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average85/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average85/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average34/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15/1000

Quick answers

From the figures on this page.

Population data

What position does Name of Server as Shown on the Client Server List take in the server rankings?

Over the last seven days Name of Server as Shown on the Client Server List sits at #13,214 on player hours, in the top 57% of ranked servers.

How full does Name of Server as Shown on the Client Server List run?

Offline now for Name of Server as Shown on the Client Server List, with the last sample 35 days 6 hours ago.

Server facts

What is the Rust version on Name of Server as Shown on the Client Server List?

Rust network protocol 2633 and build 164530 on Windows is what Name of Server as Shown on the Client Server List runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 35 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 September 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 196.178.57.209:28015 is its address.

Map and rules

Which settings and rules does Name of Server as Shown on the Client Server List run?

No gather rate appears in the name: Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Name of Server as Shown on the Client Server List?

The game generates its map: procedural, on Name of Server as Shown on the Client Server List.

Wipes and dates

When does Name of Server as Shown on the Client Server List wipe, and how often?

Irregular wipe times on Name of Server as Shown on the Client Server List leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 35 days 10 hours ago.

On Name of Server as Shown on the Client Server List, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does Name of Server as Shown on the Client Server List appear among Rust Data lists and filters?

On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Name of Server as Shown on the Client Server List hold?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Name of Server as Shown on the Client Server List?

Enter client.connect 196.178.57.209:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Build number: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,915 players 11,620 servers online