Offline 197.88.252.229:28015 checked 37d ago
TOG Test SERV
Connect
srv = rust.server("197.88.252.229:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 12345
- map
- Procedural Map
- size
- 3700
- seed
- 12345
Server
srv.info()- address
- 197.88.252.229:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Sep 2026, 20:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population data
How does TOG Test SERV compare in the rankings?
Player hours over seven days put TOG Test SERV at #15,498, in the top 68% of the ranked set.
How many players does TOG Test SERV hold at once?
TOG Test SERV returns no live count at this refresh, having last been seen 37 days 13 hours ago.
Server data
Which Rust version is TOG Test SERV on?
Version Rust network protocol 2633 and build 163794 on Linux is reported by TOG Test SERV. The protocol has to match before you can join, and Steam does the updating.
How reliable is TOG Test SERV, and is it online now?
TOG Test SERV is offline at this refresh; the last response came 37 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does TOG Test SERV sit?
For TOG Test SERV, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 197.88.252.229:28015.
Map and rules
Which settings and rules does TOG Test SERV run?
No gather rate appears in the name: TOG Test SERV. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on TOG Test SERV?
TOG Test SERV runs a procedural map of size 3,700 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does TOG Test SERV wipe, and how often?
Too few wipes are on record for TOG Test SERV to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 45 days 23 hours ago.
Tags and filters
Which lists on Rust Data hold TOG Test SERV, and which filters?
These Rust Data lists include TOG Test SERV: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on TOG Test SERV?
Read by the game's server browser, the tags TOG Test SERV publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join TOG Test SERV?
The manual route: launch Rust, F1, then client.connect 197.88.252.229:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.