Offline 198.102.229.191:28015 checked 19d ago
Brett's Rust Development Server
Connect
srv = rust.server("198.102.229.191:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 198.102.229.191:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 00:25 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 171/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 351/350 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 249/700 |
Quick answers
From the figures on this page.
Player counts
What position does Brett's Rust Development Server take in the server rankings?
Player hours over seven days put Brett's Rust Development Server at #15,863, in the top 72% of the ranked set.
What population does Brett's Rust Development Server carry?
Brett's Rust Development Server returns no live count at this refresh, having last been seen 19 days 1 hours ago.
About the server
Which Rust version is Brett's Rust Development Server on?
The build is Rust network protocol 2634 and build 166494 on Windows, run by Brett's Rust Development Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Brett's Rust Development Server, and is it up?
Offline now for Brett's Rust Development Server, last seen 19 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 10 October 2026.
In which location is Brett's Rust Development Server hosted?
No region is published by Brett's Rust Development Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 198.102.229.191:28015 is its address.
Rules, settings, map
Which settings and rules does Brett's Rust Development Server run?
No gather rate appears in the name: Brett's Rust Development Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Brett's Rust Development Server loaded?
A procedural map runs on Brett's Rust Development Server, generated by the game.
Wipe data
When does Brett's Rust Development Server wipe, and how often?
Too few wipes are on record for Brett's Rust Development Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 15 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Brett's Rust Development Server, and which filters?
On Rust Data, Brett's Rust Development Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Brett's Rust Development Server hold?
These tags are published by Brett's Rust Development Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Brett's Rust Development Server?
In Rust, F1 opens the console: type client.connect 198.102.229.191:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.