Offline 198.13.252.12:28115 checked 16d ago
pllm-test-1
Connect
srv = rust.server("198.13.252.12:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 198.13.252.12:28115
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 00:59 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 190/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 26/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 281/700 |
Quick answers
From the figures on this page.
Player counts
How does pllm-test-1 compare in the rankings?
Over the last seven days pllm-test-1 sits at #15,427 on player hours, in the top 71% of ranked servers.
How full does pllm-test-1 run?
The current row shows pllm-test-1 offline; the last response was 16 days 12 hours ago.
Server facts
Which Rust version is pllm-test-1 on?
Version Rust network protocol 2634 and build 167584 on Linux is reported by pllm-test-1. The protocol has to match before you can join, and Steam does the updating.
How reliable is pllm-test-1, and is it up?
pllm-test-1 is offline at this refresh; the last response came 16 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 October 2026.
Which location does pllm-test-1 run from?
There is no region published for pllm-test-1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 198.13.252.12:28115 is its address.
Rules, settings, map
Which settings and rules does pllm-test-1 run?
No gather rate appears in the name: pllm-test-1. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on pllm-test-1?
pllm-test-1 runs a procedural map, which the game generates.
Wipe data
When does pllm-test-1 wipe, and how often?
The record for pllm-test-1 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 16 days 12 hours ago.
Tags, lists
Which lists on Rust Data hold pllm-test-1, and which filters?
The Rust Data lists that pllm-test-1 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on pllm-test-1?
These tags are published by pllm-test-1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to pllm-test-1?
In Rust, F1 opens the console: type client.connect 198.13.252.12:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.