Rust Data

rustdata.spaceservers198.15.7.232:28090.ipynb

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Offline 198.15.7.232:28015 checked 8d ago

Fractured Eden PVE whitelisted

moddedcarbon

Connect

srv = rust.server("198.15.7.232:28090")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 17:19 UTC13d ago 1 NaN running 0
1 Thu 15 Oct, 05:07 UTC13d ago 1 NaN 0.5 days 0
2 Tue 13 Oct, 21:46 UTC14d ago 1 NaN 1.3 days 0
3 Tue 13 Oct, 14:11 UTC15d ago 1 NaN 0.3 days 0
4 Tue 13 Oct, 06:50 UTC15d ago 1 NaN 0.3 days 1
5 Sun 11 Oct, 01:33 UTC17d ago 2 held half 2.2 days 0
6 Sat 10 Oct, 01:33 UTC18d ago 2 NaN 1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
198.15.7.232:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 18:49 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Fractured Eden PVE whitelisted rank?

Rank #15,326 on seven-day player hours for Fractured Eden PVE whitelisted, within the top 69% of all ranked servers.

What population does Fractured Eden PVE whitelisted carry?

The current row shows Fractured Eden PVE whitelisted offline; the last response was 8 days 22 hours ago.

Server data

Which Rust version is Fractured Eden PVE whitelisted on?

Rust network protocol 2634 and build 167781 on Windows is what Fractured Eden PVE whitelisted runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Fractured Eden PVE whitelisted, and is it online now?

Fractured Eden PVE whitelisted is offline at this refresh; the last response came 8 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 10 October 2026.

In which location is Fractured Eden PVE whitelisted hosted?

No region is published by Fractured Eden PVE whitelisted. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 198.15.7.232:28015 is its address.

Rules, settings, map

Which rules apply on Fractured Eden PVE whitelisted, and what settings?

The name Fractured Eden PVE whitelisted carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Wipe data

On what schedule does Fractured Eden PVE whitelisted wipe?

Fractured Eden PVE whitelisted wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days ago.

On Fractured Eden PVE whitelisted, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Where does Fractured Eden PVE whitelisted appear among Rust Data lists and filters?

These Rust Data lists include Fractured Eden PVE whitelisted: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Fractured Eden PVE whitelisted?

These tags are published by Fractured Eden PVE whitelisted and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Fractured Eden PVE whitelisted?

Enter client.connect 198.15.7.232:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online