Offline 198.15.7.232:28015 checked 18d ago
Fractured Eden PVE RedoTest
Connect
srv = rust.server("198.15.7.232:54845")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 23:03 UTC18d ago | 1 | NaN | running | 1 |
| 1 | Fri 9 Oct, 16:57 UTC18d ago | 1 | NaN | 0.3 days | 0 |
| 2 | Fri 9 Oct, 07:00 UTC19d ago | 1 | NaN | 0.4 days | 0 |
| 3 | Fri 9 Oct, 00:06 UTC19d ago | 1 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 198.15.7.232:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 23:03 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 99/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 108/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 44/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17/1000 |
Quick answers
From the figures on this page.
Player counts
How does Fractured Eden PVE RedoTest compare in the rankings?
Rank #14,054 on seven-day player hours for Fractured Eden PVE RedoTest, within the top 64% of all ranked servers.
How full does Fractured Eden PVE RedoTest run?
Fractured Eden PVE RedoTest returns no live count at this refresh, having last been seen 18 days 7 hours ago.
Server facts
What is the Rust version on Fractured Eden PVE RedoTest?
Version Rust network protocol 2634 and build 167398 on Windows is reported by Fractured Eden PVE RedoTest. The protocol has to match before you can join, and Steam does the updating.
How reliable is Fractured Eden PVE RedoTest, and is it online now?
The latest sample has Fractured Eden PVE RedoTest offline, with a last sighting 18 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 8 October 2026.
Which location does Fractured Eden PVE RedoTest run from?
For Fractured Eden PVE RedoTest, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 198.15.7.232:28015 is its address.
Settings and map
Which settings and rules does Fractured Eden PVE RedoTest run?
You will not find a gather rate in the string Fractured Eden PVE RedoTest. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
Wipe data
When does Fractured Eden PVE RedoTest wipe, and how often?
No next wipe can be predicted for Fractured Eden PVE RedoTest, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 18 days 8 hours ago, and that is the one in play.
On Fractured Eden PVE RedoTest, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Fractured Eden PVE RedoTest, and which filters?
The Rust Data lists that Fractured Eden PVE RedoTest fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Fractured Eden PVE RedoTest hold?
These tags are published by Fractured Eden PVE RedoTest and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Fractured Eden PVE RedoTest?
The manual route: launch Rust, F1, then client.connect 198.15.7.232:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.