Offline 198.244.164.192:25599 checked 46d ago
| DEV HEAVEN | NO EAC |
Connect
srv = rust.server("198.244.164.192:25682")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 198.244.164.192:25599
- region
- –
- max players
- 100
- group limit
- 6 max
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 10:34 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 80 on average | 69/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 62 on average | 18/150 |
| 2 | Rustico 3 | groups of 5 · 10 on average | 3/100 |
| 3 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 1/200 |
| 4 | SGRust@Mint | groups of 6 · 2 on average | 2/10 |
| 5 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
Quick answers
From the figures on this page.
Population
How does | DEV HEAVEN | NO EAC | compare in the rankings?
Over the last seven days | DEV HEAVEN | NO EAC | sits at #14,150 on player hours, in the top – of ranked servers.
How full does | DEV HEAVEN | NO EAC | run?
The current row shows | DEV HEAVEN | NO EAC | offline; the last response was 46 days 3 hours ago.
Server facts
Which Rust version is | DEV HEAVEN | NO EAC | on?
Rust network protocol 2633 and build 163794 on Linux is what | DEV HEAVEN | NO EAC | runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is | DEV HEAVEN | NO EAC |, and is it online now?
The latest sample has | DEV HEAVEN | NO EAC | offline, with a last sighting 46 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is | DEV HEAVEN | NO EAC | hosted?
There is no region published for | DEV HEAVEN | NO EAC |. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 198.244.164.192:25599 is its address.
Rules, settings, map
What rules and settings are recorded for | DEV HEAVEN | NO EAC |?
You will not find a gather rate in the string | DEV HEAVEN | NO EAC |. The cap on a group is 6 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.
Which map has | DEV HEAVEN | NO EAC | loaded?
A procedural map runs on | DEV HEAVEN | NO EAC |, generated by the game.
Wipes and dates
When does | DEV HEAVEN | NO EAC | wipe, and on what schedule?
Too few wipes are on record for | DEV HEAVEN | NO EAC | to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 54 days 19 hours ago.
Tags, lists
Which Rust Data filters and lists contain | DEV HEAVEN | NO EAC |?
On Rust Data, | DEV HEAVEN | NO EAC | appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on | DEV HEAVEN | NO EAC |?
Read by the game's server browser, the tags | DEV HEAVEN | NO EAC | publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts6 (Group limit): Team size tops out at 6; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into | DEV HEAVEN | NO EAC |?
In Rust, F1 opens the console: type client.connect 198.244.164.192:25599. Launch Rust on this page does the same by opening the game through Steam and connecting.