Rust Data

rustdata.spaceservers198.244.179.144:2880.ipynb

Run all rust-data · live

‹ All servers

Offline 198.244.179.144:4658 checked 2d ago

My Rust Server | ScalaCube

moddedoxide

Connect

srv = rust.server("198.244.179.144:2880")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 19:54 UTC2d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
198.244.179.144:4658
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 19:54 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average198/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average83/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average227/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average346/350

Quick answers

From the figures on this page.

Player counts

What position does My Rust Server | ScalaCube take in the server rankings?

Over the last seven days My Rust Server | ScalaCube sits at #15,310 on player hours, in the top 69% of ranked servers.

How many players does My Rust Server | ScalaCube hold at once?

Offline now for My Rust Server | ScalaCube, with the last sample 2 days 20 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on My Rust Server | ScalaCube?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Rust Server | ScalaCube. The protocol has to match before you can join, and Steam does the updating.

Is My Rust Server | ScalaCube up, and what does its uptime show?

My Rust Server | ScalaCube is offline at this refresh; the last response came 2 days 20 hours ago. Over the last 2 full days the hours up number 0 of 48, 0%. Rust Data logged it first on 26 October 2026.

In which location is My Rust Server | ScalaCube hosted?

For My Rust Server | ScalaCube, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 198.244.179.144:4658 is its address.

Map and rules

Which rules apply on My Rust Server | ScalaCube, and what settings?

No gather rate appears in the name: My Rust Server | ScalaCube. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has My Rust Server | ScalaCube loaded?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does My Rust Server | ScalaCube wipe, and how often?

Too few wipes are on record for My Rust Server | ScalaCube to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 2 days 22 hours ago.

What is wipe day on My Rust Server | ScalaCube like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does My Rust Server | ScalaCube appear among Rust Data lists and filters?

The Rust Data lists that My Rust Server | ScalaCube fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on My Rust Server | ScalaCube hold?

The game's server browser reads these tags from My Rust Server | ScalaCube: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to My Rust Server | ScalaCube?

The manual route: launch Rust, F1, then client.connect 198.244.179.144:4658. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,658 players 11,891 servers online