Offline 198.44.133.18:28015 checked 13h ago
Ron's Rust Server
Connect
srv = rust.server("198.44.133.18:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 198.44.133.18:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 05:54 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
How does Ron's Rust Server compare in the rankings?
Player hours over seven days put Ron's Rust Server at #15,373, in the top 69% of the ranked set.
What population does Ron's Rust Server carry?
Ron's Rust Server returns no live count at this refresh, having last been seen 13 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does Ron's Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Ron's Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Ron's Rust Server, and is it online now?
The latest sample has Ron's Rust Server offline, with a last sighting 13 hours ago. 96 of 96 hours up over the last 4 full days, or 100%. Its earliest recorded date in Rust Data is 23 October 2026.
In which location is Ron's Rust Server hosted?
There is no region published for Ron's Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 198.44.133.18:28015 is its address.
Map and rules
What rules and settings are recorded for Ron's Rust Server?
You will not find a gather rate in the string Ron's Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.
Which map has Ron's Rust Server selected?
A procedural map runs on Ron's Rust Server, generated by the game.
Wipe schedule
When does Ron's Rust Server wipe, and on what schedule?
Too few wipes are on record for Ron's Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 13 hours ago.
Lists and tags
Where does Ron's Rust Server appear among Rust Data lists and filters?
The Rust Data lists that Ron's Rust Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Ron's Rust Server?
The game's server browser reads these tags from Ron's Rust Server: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Ron's Rust Server?
The manual route: launch Rust, F1, then client.connect 198.44.133.18:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.