Online NA 198.50.159.89:28015 checked 14m ago
Cohhilition Community
Connect
srv = rust.server("198.50.159.89:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:12 UTC FW27d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 177777
- map
- Procedural Map
- size
- 6000
- seed
- 177777
Server
srv.info()- address
- 198.50.159.89:28015
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:12 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 251 on average | 230/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 123/200 |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 48/200 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 36/200 |
| 4 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 34 on average | 27/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 41/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Cohhilition Community rank?
On seven-day player hours Cohhilition Community is #4,976 overall and #846 in North America, inside the top 22% of all ranked servers.
How many players does Cohhilition Community hold at once?
Cohhilition Community reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.
About the server
How smoothly does Cohhilition Community run?
Averaged over 48 hours: 30 server fps, never under 27. Entity numbers reached 192,163, and that includes buildings, deployables and the rest. The memory field tops out at 5,324 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Cohhilition Community?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Cohhilition Community. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Cohhilition Community, and is it up?
The current sample puts Cohhilition Community online. A restart about 6 days 7 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 19 September 2026.
Where does Cohhilition Community sit?
In North America, Cohhilition Community lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 198.50.159.89:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Cohhilition Community?
No gather rate appears in the name: Cohhilition Community. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
What is the map on Cohhilition Community?
The game generates the map on Cohhilition Community: procedural, size 6,000, seed 177777. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Cohhilition Community wipe, and on what schedule?
Once a month Cohhilition Community wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 10 hours ago.
What is wipe day on Cohhilition Community like?
Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 26 hours after it began.
Tags and filters
Which lists on Rust Data hold Cohhilition Community, and which filters?
These Rust Data lists include Cohhilition Community: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Cohhilition Community?
Read by the game's server browser, the tags Cohhilition Community publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Cohhilition Community?
Enter client.connect 198.50.159.89:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.