Online 198.73.57.134:28025 checked 11m ago
Studio V
Connect
srv = rust.server("198.73.57.134:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 171/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 351/350 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 249/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Studio V rank?
Rank #15,344 on seven-day player hours for Studio V, within the top 69% of all ranked servers.
How many players does Studio V hold at once?
The sample now reads 0 players for Studio V, out of 30 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Studio V run?
Server fps over the last 48 hours averages 109; the floor is 86. Buildings, deployables and all else in the world took the count as high as 44,999 entities. The memory field tops out at 3,869 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Studio V on?
Rust network protocol 2632 and build 160450 on Windows is what Studio V runs. The protocol has to match before you can join, and Steam does the updating.
Is Studio V up, and what does its uptime show?
Online is the state at the latest refresh for Studio V. A restart about 29 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Studio V hosted?
For Studio V, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 198.73.57.134:28025 is its address.
Rules, settings, map
What rules and settings are recorded for Studio V?
You will not find a gather rate in the string Studio V. The cap on a group is 12 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Studio V loaded?
Studio V runs a procedural map of size 5,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe data
When does Studio V wipe, and how often?
A rhythm cannot be read from the wipes of Studio V on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 83 days 3 hours ago.
Tags, lists
Which lists on Rust Data hold Studio V, and which filters?
The Rust Data lists that Studio V fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Studio V hold?
Read by the game's server browser, the tags Studio V publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts12 (Group limit): No team may exceed 12; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs160450 (Build): The server runs build 160450; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Studio V?
Enter client.connect 198.73.57.134:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.