Rust Data

rustdata.spaceservers198.73.57.134:28027.ipynb

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Online 198.73.57.134:28025 checked 11m ago

Studio V

moddedcarbon

Connect

srv = rust.server("198.73.57.134:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 83d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1337
Map of Studio V
map
Custom Map
size
5000
seed
1337

Server

srv.info()
address
198.73.57.134:28025
region
–
max players
30
group limit
12 max
wipe schedule
–
last wipe
7 Aug 2026, 12:23 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average171/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average351/350
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average249/700

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Studio V rank?

Rank #15,344 on seven-day player hours for Studio V, within the top 69% of all ranked servers.

How many players does Studio V hold at once?

The sample now reads 0 players for Studio V, out of 30 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Studio V run?

Server fps over the last 48 hours averages 109; the floor is 86. Buildings, deployables and all else in the world took the count as high as 44,999 entities. The memory field tops out at 3,869 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Studio V on?

Rust network protocol 2632 and build 160450 on Windows is what Studio V runs. The protocol has to match before you can join, and Steam does the updating.

Is Studio V up, and what does its uptime show?

Online is the state at the latest refresh for Studio V. A restart about 29 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Studio V hosted?

For Studio V, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 198.73.57.134:28025 is its address.

Rules, settings, map

What rules and settings are recorded for Studio V?

You will not find a gather rate in the string Studio V. The cap on a group is 12 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has Studio V loaded?

Studio V runs a procedural map of size 5,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe data

When does Studio V wipe, and how often?

A rhythm cannot be read from the wipes of Studio V on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 83 days 3 hours ago.

Tags, lists

Which lists on Rust Data hold Studio V, and which filters?

The Rust Data lists that Studio V fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Studio V hold?

Read by the game's server browser, the tags Studio V publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts12 (Group limit): No team may exceed 12; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs160450 (Build): The server runs build 160450; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Studio V?

Enter client.connect 198.73.57.134:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2632,gmrust,cs160450,ts12,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players The server lists 30 slots.
ts12
Group limit No team may exceed 12.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs160450
Build The server runs build 160450.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,129 players 11,851 servers online