Online 198.73.57.151:28015 checked 10m ago
Deadman Raiding |A Raidable Bases Boomfest
Connect
srv = rust.server("198.73.57.151:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:17 UTC FW27d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 1831299552
- map
- Procedural Map
- size
- 3750
- seed
- 1831299552
Server
srv.info()- address
- 198.73.57.151:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:17 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 132/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Deadman Raiding |A Raidable Bases Boomfest rank?
Player hours over seven days put Deadman Raiding |A Raidable Bases Boomfest at #5,068, in the top 23% of the ranked set.
How many players does Deadman Raiding |A Raidable Bases Boomfest hold at once?
The sample now reads 0 players for Deadman Raiding |A Raidable Bases Boomfest, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 5. Peak hour in the last 48 hours: 09:00 UTC, mean 0 players.
Server facts
What does performance look like on Deadman Raiding |A Raidable Bases Boomfest?
The 48-hour average is 72 server fps, with a low of 61. Entity numbers reached 100,639, and that includes buildings, deployables and the rest. A high of 2,537 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Deadman Raiding |A Raidable Bases Boomfest?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Deadman Raiding |A Raidable Bases Boomfest. The protocol has to match before you can join, and Steam does the updating.
How reliable is Deadman Raiding |A Raidable Bases Boomfest, and is it up?
Deadman Raiding |A Raidable Bases Boomfest reports itself online at the current refresh. The uptime it reports puts the last restart about 19 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Deadman Raiding |A Raidable Bases Boomfest hosted?
There is no region published for Deadman Raiding |A Raidable Bases Boomfest. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.73.57.151:28015.
Rules, settings, map
What rules and settings are recorded for Deadman Raiding |A Raidable Bases Boomfest?
The name Deadman Raiding |A Raidable Bases Boomfest carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Deadman Raiding |A Raidable Bases Boomfest loaded?
Deadman Raiding |A Raidable Bases Boomfest runs a procedural map of size 3,750 with seed 1831299552, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Deadman Raiding |A Raidable Bases Boomfest wipe, and on what schedule?
A single wipe each month, the force wipe, is all Deadman Raiding |A Raidable Bases Boomfest does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 13 hours ago.
On Deadman Raiding |A Raidable Bases Boomfest, what happens on wipe day?
The average peak over recent wipes is 3 players. 41 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Deadman Raiding |A Raidable Bases Boomfest, and which filters?
On Rust Data, Deadman Raiding |A Raidable Bases Boomfest appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Deadman Raiding |A Raidable Bases Boomfest hold?
These tags are published by Deadman Raiding |A Raidable Bases Boomfest and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Deadman Raiding |A Raidable Bases Boomfest?
Enter client.connect 198.73.57.151:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.