Rust Data

rustdata.spaceservers198.73.57.151:28017.ipynb

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Online 198.73.57.151:28015 checked 10m ago

Deadman Raiding |A Raidable Bases Boomfest

moddedoxide

Connect

srv = rust.server("198.73.57.151:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 5
rank #5,068 # top 23%
last wipe 27d ago # no schedule published
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
07d 8hThu 5 Nov, 19:00 UTCFW force wipe
135d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:17 UTC FW27d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 1831299552
Map of Deadman Raiding |A Raidable Bases Boomfest
map
Procedural Map
size
3750
seed
1831299552
Open on RustMaps

Server

srv.info()
address
198.73.57.151:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:17 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average132/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Deadman Raiding |A Raidable Bases Boomfest rank?

Player hours over seven days put Deadman Raiding |A Raidable Bases Boomfest at #5,068, in the top 23% of the ranked set.

How many players does Deadman Raiding |A Raidable Bases Boomfest hold at once?

The sample now reads 0 players for Deadman Raiding |A Raidable Bases Boomfest, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 5. Peak hour in the last 48 hours: 09:00 UTC, mean 0 players.

Server facts

What does performance look like on Deadman Raiding |A Raidable Bases Boomfest?

The 48-hour average is 72 server fps, with a low of 61. Entity numbers reached 100,639, and that includes buildings, deployables and the rest. A high of 2,537 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Deadman Raiding |A Raidable Bases Boomfest?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Deadman Raiding |A Raidable Bases Boomfest. The protocol has to match before you can join, and Steam does the updating.

How reliable is Deadman Raiding |A Raidable Bases Boomfest, and is it up?

Deadman Raiding |A Raidable Bases Boomfest reports itself online at the current refresh. The uptime it reports puts the last restart about 19 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Deadman Raiding |A Raidable Bases Boomfest hosted?

There is no region published for Deadman Raiding |A Raidable Bases Boomfest. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.73.57.151:28015.

Rules, settings, map

What rules and settings are recorded for Deadman Raiding |A Raidable Bases Boomfest?

The name Deadman Raiding |A Raidable Bases Boomfest carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Deadman Raiding |A Raidable Bases Boomfest loaded?

Deadman Raiding |A Raidable Bases Boomfest runs a procedural map of size 3,750 with seed 1831299552, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Deadman Raiding |A Raidable Bases Boomfest wipe, and on what schedule?

A single wipe each month, the force wipe, is all Deadman Raiding |A Raidable Bases Boomfest does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 13 hours ago.

On Deadman Raiding |A Raidable Bases Boomfest, what happens on wipe day?

The average peak over recent wipes is 3 players. 41 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Deadman Raiding |A Raidable Bases Boomfest, and which filters?

On Rust Data, Deadman Raiding |A Raidable Bases Boomfest appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Deadman Raiding |A Raidable Bases Boomfest hold?

These tags are published by Deadman Raiding |A Raidable Bases Boomfest and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Deadman Raiding |A Raidable Bases Boomfest?

Enter client.connect 198.73.57.151:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,611 players 11,695 servers online