Online 198.73.57.166:28035 checked 8m ago
Phool's Gold
Connect
srv = rust.server("198.73.57.166:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 648252
- map
- Procedural Map
- size
- 4500
- seed
- 648252
Server
srv.info()- address
- 198.73.57.166:28035
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 19:02 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 115/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 57/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Population data
What position does Phool's Gold take in the server rankings?
Over the last seven days Phool's Gold sits at #15,335 on player hours, in the top 69% of ranked servers.
How many players does Phool's Gold hold at once?
Phool's Gold reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Phool's Gold?
Server fps over the last 48 hours averages 90; the floor is 75. Entity numbers reached 118,736, and that includes buildings, deployables and the rest. Memory peaked at 6,479 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Phool's Gold?
Version Rust network protocol 2633 and build 163207 on Windows is reported by Phool's Gold. The protocol has to match before you can join, and Steam does the updating.
Is Phool's Gold up, and what does its uptime show?
Phool's Gold reports itself online at the current refresh. Count back 13 days 20 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Phool's Gold sit?
No region is published by Phool's Gold. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 198.73.57.166:28035.
Map and rules
Which rules apply on Phool's Gold, and what settings?
No gather rate appears in the name: Phool's Gold. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Phool's Gold loaded?
Size 4,500, seed 648252: the procedural map on Phool's Gold, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Phool's Gold wipe, and on what schedule?
Too few wipes are on record for Phool's Gold to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 54 days 14 hours ago.
Tags and filters
Which Rust Data filters and lists contain Phool's Gold?
These Rust Data lists include Phool's Gold: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Phool's Gold?
These tags are published by Phool's Gold and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Phool's Gold?
In Rust, F1 opens the console: type client.connect 198.73.57.166:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.