Offline 198.73.57.75:28025 checked 21d ago
Rigbones
Connect
srv = rust.server("198.73.57.75:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 158473920
- map
- Procedural Map
- size
- 4500
- seed
- 158473920
Server
srv.info()- address
- 198.73.57.75:28025
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 01:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 190/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 26/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 281/700 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rigbones rank?
Over the last seven days Rigbones sits at #15,894 on player hours, in the top 72% of ranked servers.
How many players does Rigbones hold at once?
Offline now for Rigbones, with the last sample 21 days 6 hours ago.
About the server
What is the Rust version on Rigbones?
Version Rust network protocol 2633 and build 162929 on Windows is reported by Rigbones. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rigbones, and is it online now?
Offline now for Rigbones, last seen 21 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Rigbones hosted?
There is no region published for Rigbones. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 198.73.57.75:28025 is its address.
Rules, settings, map
Which rules apply on Rigbones, and what settings?
The name Rigbones carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.
Which map has Rigbones selected?
Rigbones runs a procedural map of size 4,500 with seed 158473920, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Rigbones wipe, and how often?
The record for Rigbones holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 55 days 12 hours ago.
Lists and tags
Where does Rigbones appear among Rust Data lists and filters?
The Rust Data lists that Rigbones fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Rigbones?
These tags are published by Rigbones and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): The server runs build 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Rigbones?
The manual route: launch Rust, F1, then client.connect 198.73.57.75:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.