Offline 199.192.152.167:28016 checked 10d ago
Bich Nuts
Connect
srv = rust.server("199.192.152.167:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Saturday 31 October, 16:30 UTC, in 2d 15h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 2d 15h | Sat 31 Oct, 16:30 UTC | wipe |
| 1 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 16d 15h | Sat 14 Nov, 16:30 UTC | wipe |
| 3 | 30d 15h | Sat 28 Nov, 16:30 UTC | wipe |
| 4 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 44d 15h | Sat 12 Dec, 16:30 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 16:30 UTC25d ago | NaN | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 199.192.152.167:28016
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 3 Oct 2026, 16:30 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 50/100 |
| 1 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 17 on average | 5/100 |
| 2 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 3/200 |
| 3 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 5/200 |
| 4 | Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 5 on average | 9/50 |
| 5 | [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 | EA · no group limit · biweekly · 4 on average | 1/20 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Bich Nuts rank?
Rank #14,518 on seven-day player hours for Bich Nuts, within the top 66% of all ranked servers.
How many players does Bich Nuts hold at once?
The current row shows Bich Nuts offline; the last response was 10 days 11 hours ago.
Server data
Which Rust version is Bich Nuts on?
Rust network protocol 2634 and build 167781 on Windows is what Bich Nuts runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Bich Nuts, and is it up?
The latest sample has Bich Nuts offline, with a last sighting 10 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.
Which location does Bich Nuts run from?
There is no region published for Bich Nuts. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 199.192.152.167:28016 is its address.
Map and rules
Which rules apply on Bich Nuts, and what settings?
You will not find a gather rate in the string Bich Nuts. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Bich Nuts loaded?
A procedural map runs on Bich Nuts, generated by the game.
Wipe schedule
When does Bich Nuts wipe, and how often?
The tag sets the prediction: Bich Nuts has too few wipes on record to confirm its schedule. Saturday 31 October at 16:30 UTC is when the next wipe is due. This world was created 25 days 8 hours ago. The tags list a two-weekly wipe cycle.
Tags, lists
Which Rust Data filters and lists contain Bich Nuts?
The Rust Data lists that Bich Nuts fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Bich Nuts hold?
These tags are published by Bich Nuts and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Bich Nuts?
Enter client.connect 199.192.152.167:28016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.