Offline 199.231.161.226:50003 checked 3d ago
DK's Rust Server
Connect
srv = rust.server("199.231.161.226:50005")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 11:34 UTC22d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 12345
- map
- Procedural Map
- size
- 3000
- seed
- 12345
Server
srv.info()- address
- 199.231.161.226:50003
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 11:34 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 42/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Player counts
How does DK's Rust Server compare in the rankings?
Player hours over seven days put DK's Rust Server at #15,358, in the top 69% of the ranked set.
What population does DK's Rust Server carry?
Offline now for DK's Rust Server, with the last sample 3 days 1 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is DK's Rust Server on?
The build is Rust network protocol 2634 and build 166652 on Linux, run by DK's Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is DK's Rust Server, and is it up?
Offline now for DK's Rust Server, last seen 3 days 1 hours ago. Uptime of 59% across the last 7 full days: 99 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does DK's Rust Server run from?
No region is published by DK's Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 199.231.161.226:50003.
Settings and map
Which rules apply on DK's Rust Server, and what settings?
The name DK's Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on DK's Rust Server?
Size 3,000, seed 12345: the procedural map on DK's Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does DK's Rust Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of DK's Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 16 hours ago, and that is the one in play.
What is wipe day on DK's Rust Server like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold DK's Rust Server, and which filters?
On Rust Data, DK's Rust Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on DK's Rust Server?
Read by the game's server browser, the tags DK's Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to DK's Rust Server?
Enter client.connect 199.231.161.226:50003 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rustmaps.com.