Rust Data

rustdata.spaceservers199.30.67.210:28022.ipynb

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Offline 199.30.67.210:28021 checked 32d ago

Typical 3X

3x

Connect

srv = rust.server("199.30.67.210:28022")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,226 # top 71%
last wipe 37d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 20 Sep, 07:35 UTC37d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of Typical 3X
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
199.30.67.210:28021
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 07:35 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 3x | No BPs | MondaysEU · no group limit · 3x · 70 on average79/100
1Bestrust 3x Weekly | JUST WIPED 27.10no group limit · 3x · 65 on average80/100
2MIRAGE RUST | SUNDAY 3x | JUST WIPED 27.10no group limit · 3x · 64 on average47/100
3Survivors.gg [ 3x Vanilla ] | JUST WIPED 27.10no group limit · 3x · 61 on average49/100
4Survivors.gg [ 3x Solo/Duo ] | JUST WIPED 27.10no group limit · 3x · 61 on average50/100
5[SEA] CHICKEN 3x | Max 8 | Low Ping | TH | Wipe 10/23EA · groups of 8+ · 3x · weekly · 5 on average0/300

Quick answers

From the figures on this page.

Player counts

What position does Typical 3X take in the server rankings?

Player hours over seven days put Typical 3X at #16,226, in the top 71% of the ranked set.

How many players does Typical 3X hold at once?

Offline now for Typical 3X, with the last sample 32 days 14 hours ago.

About the server

What Rust version does Typical 3X run?

Rust network protocol 2633 and build 165217 on Linux is what Typical 3X runs. Steam updates your game for you, but the protocol must match to join.

Is Typical 3X up, and what does its uptime show?

Offline now for Typical 3X, last seen 32 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 19 September 2026.

Where does Typical 3X sit?

No region is published by Typical 3X. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 199.30.67.210:28021 is its address.

Settings and map

What rules and settings are recorded for Typical 3X?

3x gather is what the name states, and the name is Typical 3X. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Typical 3X?

The game generates the map on Typical 3X: procedural, size 4,500, seed 6738. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Typical 3X wipe, and on what schedule?

A rhythm cannot be read from the wipes of Typical 3X on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 37 days 13 hours ago.

What is wipe day on Typical 3X like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 6 hours in.

Tags and filters

Which Rust Data filters and lists contain Typical 3X?

The Rust Data lists that Typical 3X fits are: 3x Rust servers, filtered live and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 3x.

How should you read the server tags on Typical 3X?

The game's server browser reads these tags from Typical 3X: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Typical 3X?

Enter client.connect 199.30.67.210:28021 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,113 players 11,858 servers online