Rust Data

rustdata.spaceservers2.100.241.106:28027.ipynb

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Offline 2.100.241.106:28025 checked 10d ago

rust-roaming-mobs dev

moddedoxide

Connect

srv = rust.server("2.100.241.106:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,224 # top 70%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct13 Oct17 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 10:20 UTC12d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
2.100.241.106:28025
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 10:20 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 161 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average39/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average15/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average4/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does rust-roaming-mobs dev rank?

Rank #15,224 on seven-day player hours for rust-roaming-mobs dev, within the top 70% of all ranked servers.

How many players does rust-roaming-mobs dev hold at once?

Offline now for rust-roaming-mobs dev, with the last sample 10 days 12 hours ago.

Server facts

Which Rust version is rust-roaming-mobs dev on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by rust-roaming-mobs dev. The protocol has to match before you can join, and Steam does the updating.

How reliable is rust-roaming-mobs dev, and is it up?

Offline now for rust-roaming-mobs dev, last seen 10 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 6 October 2026.

Which location does rust-roaming-mobs dev run from?

No region is published by rust-roaming-mobs dev. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 2.100.241.106:28025.

Settings and map

What rules and settings are recorded for rust-roaming-mobs dev?

The name rust-roaming-mobs dev carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has rust-roaming-mobs dev loaded?

The game generates its map: procedural, on rust-roaming-mobs dev.

Wipe data

When does rust-roaming-mobs dev wipe, and on what schedule?

The record for rust-roaming-mobs dev holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 days 16 hours ago, and that is the one in play.

On rust-roaming-mobs dev, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 6 hours in.

Tags and filters

Which Rust Data filters and lists contain rust-roaming-mobs dev?

The Rust Data lists that rust-roaming-mobs dev fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on rust-roaming-mobs dev?

The game's server browser reads these tags from rust-roaming-mobs dev: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to rust-roaming-mobs dev?

Enter client.connect 2.100.241.106:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players Slot count: 4.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,774 players 11,660 servers online